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PwnageLlama's Comments

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Boss Battle: Bowser!

Play Boss Battle: Bowser!

Oct. 13, 2010

Rating: -8

It's BOWSER! 5/5

BowserRun

Play BowserRun

Oct. 08, 2010

Rating: 5

Where's Bowser? Talk about false advertising! Still, it had Bowser in the title so 5/5.

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Apr. 16, 2009

Rating: 0

My favorite part is that you can get NEGATIVE health. Just find a constant source of damage...

Tile Game

Play Tile Game

Nov. 05, 2008

Rating: 0

Despite its humble appearances this game is really addicting!

rlax

Play rlax

Oct. 26, 2008

Rating: 0

A fun game. A little easy. 4/5

Kongai

Play Kongai

Sep. 17, 2008

Rating: 0

Can anyone explain why many powerful moves have a 95% chance to hit? If you get your opponent into a difficult position, you should benefit from it! A little luck is okay, but when it comes to game changing moves like Ray of Light and Pile Bunker, it is idiotic to have luck play such a large part!

Kongai

Play Kongai

Sep. 09, 2008

Rating: 0

Hey, I enjoy the game as much as everyone else. I'm just objecting to the ART! It is sexist, and I'd like it to be changed! It seems that no one is willing to counter my argument. Everyone just says, "Llama is overreacting!"

Kongai

Play Kongai

Sep. 09, 2008

Rating: 0

And how am I overreacting? Intentionally or not, Kongai is contributing to the idea that women SHOULD be beautiful. I'd have no problem if the males had bare chests and muscular arms. They don't. How is this NOT sexist? How is this NOT objectifying women?

Kongai

Play Kongai

Sep. 09, 2008

Rating: 0

Seriously, the flavor text for the Amazons just... objectifies women, and places value on looks over anything else. I'm male, but I'm still highly insulted by what I consider blatant sexism!

Kongai

Play Kongai

Sep. 09, 2008

Rating: 0

Personally, I am a little insulted by all the art for the female characters. I realize that this is intended to attract teenagers. However, I am a little insulted that Kongregate: A: Portrays women that way. B: Thinks so lowly of its own game that it needs to put scantily clad women in to attract attention. Your thoughts? I'd love to have a discussion. Leave a shout or whisper.

Kongai

Play Kongai

Aug. 28, 2008

Rating: 0

Beegum: I disagree strongly. Based on previous actions, I can sometimes guess an intercept, yet I have no control on crits.

Kongai

Play Kongai

Aug. 21, 2008

Rating: 0

Heya again, RamboBatman! The computers win by finding all the future possibilities, something a human couldn't do in Kongai or Chess. The Kong Bot isn't meant to be good. I think that is pretty clear when you play it once or twice. It is true that a perfect computer cannot beat a human 100% of the time, but this is due to the fact that both moves are at the same time. I suppose you could call this luck, but I find that that this is the fun part of the game. There is nothing more satisfying then successfully intercepting, and nothing more annoying then having that intercept miss. Read my Rock-Paper-Scissors analogy.

Kongai

Play Kongai

Aug. 21, 2008

Rating: 0

RandomDeck: I'm trying to gather support and perfect my arguments.

Kongai

Play Kongai

Aug. 21, 2008

Rating: 0

Thanks for the quick and intelligent response. If the games were longer, I'd have no problem with Popo. The battles are too short for so much damage. No, Popo doesn't get killed. Popo has Elusive feather, and dodges enough attacks to stay alive. I was referring to Slingshot crits, which happen more often then the slingshot dealing normal damage. 60 damage is 1/4 - 1/3 of a team's HP. Slingshot can be used repeatedly, unlike other damaging attacks. Chi blast is comparable, and it costs 65+ energy. Say I have Amaya vs Popo. Should I Chi Blast (70 energy, 55 damage + burn, 6 speed) or switch out? If Popo crits, I've just lost a card.

Kongai

Play Kongai

Aug. 21, 2008

Rating: 0

Kongai CLAIMS to be rock-paper-scissors. Read the description. I'm comparing it to Rock-paper-scissors because you are rewarded for accurately guessing the opponent's move MOST of the time. Repeated games of R-P-S can take some skill, except a player can choose randomly. Kongai is like R-P-S with more options, so choosing randomly will not help. Is chess simply a formula? No.

Kongai

Play Kongai

Aug. 21, 2008

Rating: 0

I've written about luck in this game so far, but I'd like to make a special comment on Popo. Popo is the antithesis of fairness in this game. He has only one "fair" skill, which in Knee bash. If you can accurately predict what your opponent will do, you can use knee bash to punish them. Oh, wait, only a 85% chance to hit. I KNEW they were gonna Pilebunker, but I still got hit by it. Poison dart is pretty bad. If you proc with it 2 times in a row, it will kill most cards. (70ish damage.) Otherwise, it does a insignificant amount of damage. It can be used at any range, so it is impossible to avoid.

Kongai

Play Kongai

Aug. 21, 2008

Rating: 0

Slingshot is the worst. It has a 60% chance of missing, wasting a turn for you. However, if it crits, you've just wasted your opponent for 25 energy. It's spammable! You can change ranges, and still cast it many, many times. Reeeediculous. I've never ever, seen someone use Herbal Preparations. Never. It sucks, as far as I'm concerned. It doesn't even tell you the chance of healing! Popo's innate ability is also terrible, especially when coupled with the popolur Elusive Feather. Popo + Feather vs Zina at close range. Who will win? Who knows? Kongregate claims this game is like rock-paper-scissors. Imagine what rock-paper-scissors would be like if you have a 20% chance of not actually winning when you should. In Kongai, the game lasts little more then 10 attacks hitting. (At LEAST 20 damage per attack, average of 210 HP on a team.) With so few attacks, there is no place for luck.

Kongai

Play Kongai

Aug. 21, 2008

Rating: 0

Solutions? Double or triple everyone's HP. Getting a crit wouldn't mean GG. This is an imperfect solution, as finishers like Yoshiro would become near useless. (Have them deal extra damage when foe is low health?) Lessen damage of Popo's attacks, and have him take 75% damage from physical attacks. A crit of 30 is annoying, but not game ending. Remove Popo, and those like him. Now, I'm sure some people are going to tell me, "If you don't like it, don't play it." Honestly, I DO like Kongai a great deal, and that is why I'm spending so much time trying to change things. Lemme say that one more time. I am not complaining for the sake of it, I am trying to enact change. Thanks for reading. Responses are appreciated. ~PwnageLlama

Kongai

Play Kongai

Aug. 20, 2008

Rating: 0

RamboBatman: Your comment is amusing, but in no way does it address my arguments. I'd say that the fun does not come from the luck at all, but rather by beating your opponent by out thinking them/building a better deck.

Kongai

Play Kongai

Aug. 20, 2008

Rating: 0

MankOriginal: I disagree. Since card-getting is random, players shouldn't get an inherent advantage from a certain card.

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