All Behaviors and how to get them:
Fertile: Restores dying crops
-Using Plant Growth breath, restore all of the village's crops.
Fiery: Causes destruction with fire
-Using Fire breath, burn down houses, trees, and anything else.
Healer: Heals wounds and sickness
-Using Healing breath, heal people with wounds.
Necromantic: Creates zombies
-Using healing breath, revive dead people and, if you wish, stomp on living people and turn them into zombies as well.
Rampaging: Kills people.
-Breath does not matter. Instead, stomp on everyone.
Reclusive: Don't do anything. Just go make your home in the cliff.
Wild: Using Plant Growth breath, just breath on everything; Houses, trees, the injured deer, etc.