Games Achievements My Kong Sign In

Pykrete's Comments

Comment

Escape From Fantasy World Level 14

Play Escape From Fantasy World Level 14

Apr. 24, 2019

Rating: 1

I've never seen another developer release mechanically impossible puzzles with such regularity. Not even back in the early 2000s Newgrounds days. Most of them have the good sense to realize something's wrong and stop the presses when they record the walkthrough and can't do it, but you just plow right on. Do you people even realize that sliding block puzzles have unsolvable states and you can't just use any old starting arrangement?

Fun Escape City House

Play Fun Escape City House

Apr. 22, 2019

Rating: 1

Okay, no. I'm not going to rub this knife all over 11 entire screens just to find which random unmarked background object I'm expected to cut up. Puzzle games are supposed to be about solving puzzles, not hunting around for the next interactible set of pixels.

The Bullet Ship

Play The Bullet Ship

Apr. 21, 2019

Rating: 1

Yeah there's a reason most shmups don't force you to fly directly at the thing filling the screen with death to hit it.

Ying and Ging

Play Ying and Ging

Apr. 18, 2019

Rating: 0

Jumps are way too exact in general for as loose as the collisions and ambiguous standing space are. Second level's girders kill you on contact even before you drop them. Last level doesn't seem possible to get the key; going off the top of the screen kills you but it's too far away from the ceilings to stop yourself.

Developer response from INoahFella

UPDATE: Fixed those two big bugs you brought to our attention

Escape From Fantasy World Level 10

Play Escape From Fantasy World Level 10

Apr. 17, 2019

Rating: 0

Sliding block puzzle is impossible. Half of all initial configurations of a sliding puzzle are impossible, and you know you hit one when you can correctly place all but two adjacent tiles. Even if you don't understand puzzle design well enough to know that, it probably should've been a warning sign when your own goddamn walkthrough had to skip a puzzle. Again.

Escape From Fantasy World Level 12

Play Escape From Fantasy World Level 12

Apr. 17, 2019

Rating: 1

Funny how a game that literally doesn't even load manages to get 2.5 rating.

city house

Play city house

Apr. 16, 2019

Rating: 1

This entire game plays exactly like the kind of train wreck one would expect upon seeing that you didn't even bother to update either of the game descriptions (ingame and in Kong's sidebar).

Valthirian Arc

Play Valthirian Arc

Apr. 14, 2019

Rating: 9

This is some of the most catastrophically awful pathfinding AI I've ever seen.

Mirror Mage

Play Mirror Mage

Apr. 10, 2019

Rating: 10

I just want to know why we're making ever more elaborate Rube Goldberg mechanisms to incinerate ourselves :/

Developer response from Nocity

Because it progresses the game? Also, thanks for making me look up Rube Goldberg ^^

Tricky Wizard

Play Tricky Wizard

Apr. 07, 2019

Rating: 1

Also the upper-right part of level 9 lags horribly for some reason. None of the rest of the level does.

Tricky Wizard

Play Tricky Wizard

Apr. 07, 2019

Rating: 2

Level 8, you have to bounce from one green circle to another, but the left-up-right spell always locks onto the left one instead of the one you're closest to.

Developer response from Dairan

Couldn't really reproduce the bug, but I rewrote some parts of the code that might have caused it to misbehave.

Sticky Ricky : Lost in space

Play Sticky Ricky : Lost in space

Mar. 29, 2019

Rating: 0

Very buggy. Rocks adjacent to walls will reorient you in bizarre directions when you touch them, often pointing straight through the rock to cause bizarre collision problems. Bosses don't reset their position when you restart, so they end up camping the spawn point until you exit to the menu.

Developer response from DragonSlayerZ0

I fixed these thanks for your great notes ^_^ , thanks you

Wallz

Play Wallz

Mar. 27, 2019

Rating: 0

I ended up clearing that level because apparently the gem's time stop continues through death. Picking one up and immediately dying gives you several more seconds on the next attempt. I thought this was a glitch, but 3-5 is even more flagrantly impossible without it, as the only obstacle there is cleared without slowing down and you're only gated by raw horizontal distance. So I have to assume you considered this a deliberate feature.

Developer response from Lunchtime_Games

The power of the gem! Thank you for showing an interest in our game! Can we ask how you discovered and came to play Wallz?

Life in the Static

Play Life in the Static

Mar. 25, 2019

Rating: 1

Simple but worked well. Wish Kong still dealt more often in this kind of thing.

Roll This Ball

Play Roll This Ball

Mar. 23, 2019

Rating: 3

This exact game, right down to the graphics, has been uploaded to this site at least two other times. Not sure by who.

Bloxorz

Play Bloxorz

Mar. 23, 2019

Rating: 3

Curious as to what's happened to the ownership. Last I checked, Free Online Games bought the original Bloxorz and uploaded it here under a different name several years prior to this version. It's still on Kong under the name Block N Roll.

Wallz

Play Wallz

Mar. 21, 2019

Rating: 0

Holy blind jumps, Batman. Also level 3-3 is impossible -- maybe if the gem above the gate was reachable, but it's not.

Developer response from Lunchtime_Games

Hi, Thanks for showing an interest in our game. Our game,wallz, was fully tested and the level in question along with all others was completed. We understand that this level is particularly difficult and we struggled our selves to finish it but unfortunately, it is possible. It requires skill and speed! Remember to explore the full level and don't forget to swipe your keycard! Thanks, The Lunchtime Games Team. reply

Temple of the Four Serpents

Play Temple of the Four Serpents

Mar. 19, 2019

Rating: 1

Amazing. This is what Kong needs to be featuring!

dead sticks

Play dead sticks

Mar. 08, 2019

Rating: 1

The game is fun, but the difficulty curve is kind of messed up. The middle third or so of the game relies heavily on precise ballistic launching of loose sticks, but the last stretch has so much crap on the screen that general chaos ends up clearing most of the screen for you without issue.

Dot2Dot

Play Dot2Dot

Mar. 03, 2019

Rating: 0

Bug -- clicking "next level" multiple times before it finishes loading will skip multiple levels.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate