When I was picking out the starter deck I noticed that not all of the characters had displayed weaknesses. Although it's probably been pointed out before, just thought there should be weaknesses for all of them.
No, the problem I have is when one of my towers isn't in the "standard" 8 positions around the boost towers, the boost tower doesn't always register it. I can't really think of a better way to explain it at the moment, so hopefully that isn't too confusing. XP
Ghalion, if I remember correctly I managed to beat the 100 without juggling, so it is possible.
As for this game, it is one of my favorite games on this site. The only thing that I think needs improvement is the fact that the boost tower doesn't always do the best of jobs boosting all of the towers that touch it.
This seems like a really cool game. I think it could be a bit short though, I got to space within 12 days, and I think this game could be even better if it took a bit longer to get to space. Personally, I would like to see maybe some sort of expansion on the upgrades, or maybe it doesn't have to stop at space. Maybe it could be like Dolphin Olympics where you just keep going as far as you can go, or maybe you could have another launch pad built on the moon once you get there, and go to the next planet that way.
I think many of these missions are impossible. *cough* But maybe I should report myself in the minority. *cough* That could be risky business.*cough* It might take a few good men to beat this game. *shot* Lol, sorry, apparently boredom + Tom Cruise pic makes me post strange comments. XD