I love this game, but I echo what other people are saying. There's no retreat or otherwise when your guys are in combat -- maybe this is an intended feature to make you think ahead? Regardless, it can become a nuisance, especially when your guys attack people barely in their range (ogres), and run over to them. Another thing I noticed is that the ranged guys (in my case usually told to attack a building) slowly creep up on what they're attacking, rendering them relatively useless because of their reduced damage. Selecting units can be annoying at times. It seems to stem from the whole circle of the unit not being accounted for when selecting either multiple units or just a single one.
Also, the game can get very laggy, and when loading a level can even lock up flash. Optimization problems? Other kinds of problems? Regardless, look into them because it's a little underwhelming to have to wait 10-15 seconds for a flash game to load a level.
"Customize your hotbar before each level with a huge selection of upgradable traps, spells and units knowing each time you play you will earn resources you can use to unlock even more or improve your favourites." Why didn't I earn resources the last time I played????
For some reason my game continually says "Warning!" after I finish a level.
It started happening after I viewed the extras, and it's kind of annoying because it never stops, and start saying it even MORE when I play more levels.
I'm looking into it, I am trying to replicate the bug. I haven't changed the main game in months, so I assume the Extras is writing something it's not supposed to.
All the people rating the game a 1 because 'they don't understand' or it's 'too hard' need to suck it up and get better. I got the badges in 2007 and my highscore is 113,000,000.
Non-customizable controls = I can't play this game.
I understand I'm in a minority, but putting customizable keys usually helps others make it easier for them to play as well.
Guy that said level 2 is hard: Try completing it in a different way. (It may look like you have to balance it, but look at the other parts of the level...)
I think that the people who are complaining that it's a "Tetris clone" don't really know what a clone is. This game _is_ based off of the gameplay of Tetris, but it has its own set of goals, physics, etc. Great game, and I think the lack of walls makes the challenge. ;)
I'm looking into it, I am trying to replicate the bug. I haven't changed the main game in months, so I assume the Extras is writing something it's not supposed to.