For what the game is, it is fun. I would recommend instead of updating this version, make more fun minigames that are different and create a compilation of fun mini games. That's something I would play.
I am planning on figuring out why the API isn't working (I do have a highscore function set, but it's not coming up), but besides that, I don't plan on really updating unless I re-release it at a later point.
The game itself seems very basic and simple and seems just to be just another silly little time wasters, until it slaps you in the face on level 8. "You think your going to just breeze through this? Huh? I DON'T THINK SO!" Towards the end of the game, it tests your button mashing and thinking skills. I don't give good ratings to games that look pretty, I give good ratings to games that are genuinely fun. A solid 5/5 stars.
It is very crude, but the concept is spot on. Only being able to outrun the swatter when you are flying fast. Brilliant. But I feel there should be a little exclamation point or something 1 second before the flyswatter comes. The game gives you warning, but it would be very hard to react to it. That way the game is almost as hard, but it doesn't feel as cruel. Rating 4/5 for great concept.
You made the title "pong" deep. I would like to say this is a really responsive game. I know you were anxious to release the game, but I would have waited until there was a 1p mode. I love the fact that there is a 2p mode, but most people don't play that way. I would try to get that up ASAP if you want this game to get a fair rating. I personally rated 4 because I can see the potential for the game, but I don't think many others will rate like me.
Not a bad game, but it is really similar to "I love traffic," which is a better game in my opinion. I still like it, the graphics are better, but it is not as fun as "I love traffic."
It was a fun little arcade thing. I think there should be a menu, so when you die it will allow you to play again. Also it lags a lot. I don't know if there is anything that can be done about that, but it was the biggest problem in my opinion
I am planning on figuring out why the API isn't working (I do have a highscore function set, but it's not coming up), but besides that, I don't plan on really updating unless I re-release it at a later point.