Search for your favorite games...
Game comments and reviews
May. 22, 2018
IF YOU'RE HAVING PERFORMANCE ISSUES: Turning on you adblocker actually can seriously boost framerates. I was getting regular out of memory crashes and slideshow moments, but with my adblocker on, nothing. Smooth as butter. It's a real shame, because I really want to support LaFunk for making such a fantastic game.
Does anyone know how to improve late game performance? I'm getting out of memory crashes on chrome all too often.
Jan. 20, 2017
Suggestion: Add some upgrades that increase the amount of power each square can hold. The current cap of 100 seems way too low in the late game.
Developer Reply
Done! Thanks for the suggestion!
Mar. 18, 2015
Suggestion: Add keyboard shortcuts in the designer, for example, pressing the C key would select a cargo module.
Mar. 14, 2015
I wish you could make multiple ship designs and switch between them, it would make testing new designs a lot less tedious.
Jan. 14, 2015
||R|2,1,-160,0||417,379,144.5,114,46,168,p,167,0,195,39,86,326,116,193,28,32,p,99,0,0,49,143,140,124,91,149,63,p,87,150,110,47,388,108,150,0,0,0,s,0,0,0,0|447.25|457.85|344|526|| I meant to do that!
Nov. 22, 2014
You should be able to sell crafting materials.
Nov. 18, 2014
I found a typo! The description for Just Looking has Yser instead of User, and I doubt a river submitted any levels...
Nov. 16, 2014
Please, for the love of God, keep going! This has great potential!
Magic find increases the chance you find new items, right?
How do you reset?
Nov. 15, 2014
1) Set to low quality 2) Wait. 3) Set to high quality 4) After about 3 seconds, loop to step one.
Nov. 09, 2014
Lag reduction tips (based on personal experience): On chrome, set zoom to 90% Save often
Nov. 08, 2014
The ocd compliant buy (10^x) button in this game should be standard.
Sep. 27, 2014
Also, why not have item levels procedurally generate? For the auto-refine, there could be a number input for the highest level to refine.
Suggestion: Make the auto equipper equip items that are better than the ones already equipped
Sep. 07, 2014
Congratulations HyperHippo on over 10^7 plays!!!
Apr. 06, 2014
@Nokedliprof Under the person is a number, that number is their level
Apr. 04, 2014
@vvincenzo Each life upgrade adds 1.5 seconds of life, (this means that each life lasts 15 seconds on a brand new save), and each earth day* lasts 86164 seconds. *One full revolution is actually just under 24 hours, and ill be using this shorter day for the calculation. To calculate the number of life upgrades needed for the lifespan to equal a certain amount of time, one would do t/1.5=n, t being time in seconds, and n being the number of upgrades. When you punch 86164 as t, n equals 57442.666. As you cannot buy 2/3's of an upgrade, you would round up to 57443 upgrades. TL;DR: You need 57443 life upgrades for one person to live one day.
Mar. 12, 2014
Could there be an option to get rid of boards?
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.