I'd much prefer a system where I have a palette of the tiles I can put down, and an all blank or fixed plane to put them on or take them off of - having to keep my spare tiles in the same area I'm working in just makes it more frustrating.
In the second room my inventory gets disabled and the only thing I see to click on is a green arrow which decapitates me, what the hell? Why does this puzzle game have no puzzles in it?
The control scheme is pretty terrible - the mouse is used, but ONLY for moving between levels. A key on the keyboard couldn't do this? And I much prefer up arrow for jump, or even WAD instead. Ideally, you should give us customizable controls.
I just have no tolerance for being forced to randomly generate my party. If it's balanced, just let me pick my own creatures! This random party nonsense is just incredibly annoying.
It keeps resetting to wood, and since the beams look identical in build mode, I build an entire bridge out of wood and it collapses on me! What the hell! I picked steel, stay on steel! If they could look different in build mode, that would be nice, too.
From a balance perspective, MADAGASCAR. Nuff said.
From a gameplay perspective...... seriously, why do the governments take you so seriously with no symptoms? The common cold is everywhere and mostly harmless, and no one bothers trying to seal borders against it.
Seriously, when I right click in the left box then left click on the button, all that happens is the menu fades; the button CERTAINLY doesn't stay lit up, since the flash applet continues to track my mouse with the menu open - so as soon as my mouse leaves the left box, even with the menu open, the left box becomes lit up.
Maybe it has to do with flash versions, and I'm too up to date? Maybe in old versions of flash, left clicking with the right-click menu open did something glitchy?
When I right click in the left box then drag to the button, the context menu disappears. If I right click and release in the left box then left click on the button, the menu disappears. Neither event beats the boss.