I am by no means a soccer fan, but this game was a lot of fun. It was pretty hard too, but still beatable after getting used to it...A quick suggestion for people having problems: Try putting your points into increased throw-ins. Since ball placement determines damage much more than the points you use to upgrade damage, more attempts seems to lead to more damage, since it isn't unusual to miss several shots in a row in the later levels.
Awesome game, but the brilliant achievement for some levels can only be achieved by either luck or overpowering it through leveling up and coming back.
5/5 Nice game! A bug I found though...I used two skinnenators, and the second one would trap him inside and not let him go, allowing you to deal the maximum danage to him.
Interesting game. Simple, but at the same time, the later stages do challenge you to figure out how the A.I. behaves, and continue to adapt to the ever increasing speed of the enemy ship. If not then you probably won't land very many shots on it past level 5 or 6
Nice effort, but starting the game off really does suck. You can't heal quickly, so you wind up sitting in one spot for several minutes if you take significant damage. Also, the pathfinding is infuriating at times.
The game was quite enjoyable, and hopefully you improve on it or . Here are some things to look into. Weapons dont scale properly...it's better to buy the cheaper weapons most of the time. Also it seems like the satellites will not shoot more than one of the same weapon, so you cant just load up a ton of your weapon of choice on one satellite. Instead you need to use one of every weapon to utilize the offensive satellites properly, making them useless...it's currently better to build the cheapest satellite and load it with your long range weapons if you're looking for fire support. Also, the missiles are overpowered with the exception that a bug causes half of your missiles to despawn.
There really REALLY needs to be a way to dispel slow and blinding effects. I'd assume that at least the cleric should be able to do something like that.