So what, you couldn't have told us that the equipment we find may be useful to equip teammates that will be used in other battles, or even told us that there was more than one type of 'adventure'
A good addition could be an undo craft button that stays until you leave the craft window, just for the amount of times i've accidently turned a Kasan Idol into DC instead of a draft pack.
During the so-called "tutorial" I was confused and without instruction, then futher on I dicovered that the game was enjoyable and had that factor of needing stratagy to beat the battle with gold, then nearing the end of the game I was frustrated as achieving gold, or even sometimes winning the battle was impossible due to the small grid resticting any srategy and ruducing what was needed from well-thought stratagy to absolute luck, 3/5, but needs improvements to be truly enjoyable.