I've seen some people having problem with getting the missions to mars badge. It is not enough to reach Mars, you have to land on it too. Reach the ground of Mars slowly and stop your engines, a counter will count on the middle of the screen to 3, and that will finish that flight (and you will get % bonus to that flights cash based on how healthy your ship is). Same as a return mission.
I liked the first and second of the series, but I don't really like this one.
First, it's glitchy, but that will be corrected, I'm sure, but more importantly it's sooo dragged.
At the bees you need 4, and you don't do anything but go back and forth, grab a bee, tie it to the log, grab a bee ... etc
The other is the color cave, where when you figured out what to do, you have to go through 3 screens 6*2=12 times, and you know that it'll work, but it takes at least 3 minutes...
The floor puzzle, shark, some other fish and DOLPHIN?? a dolphin is a mammal :\
And I couldn't dechiper one of the insects, the image was too small, and I just simply didn't know what it is.
A few other things. After a perfect score, it always writes perfect unless you fail. And in the in game score board, somewhy it writes my rank is 2 (daily, when there are only 2 scores), 3 (weekly/monthly, when there are 3 scores), and there is no "your rank" in all time. I saw this when I submitted a lower score then my previous perfect, and I think when I submitted the perfect my rank was 1.
Ok, so here is a new small bug report :P
At perfect score scroll bars appear at the end of song statistics, ("Wow! you did perfect!" is too long)
And in the in game score board, mouse wheel acts inverted, and you can scroll up if there is less then a page of scores. Of course this one isn't too important.
And uh, was it me, or yesterday weren't there different songs then usual?
And kudos for great active development!
So after the bugs, my opinions on what could be changed:
-Others mentioned it too, key layout changing
-Other difficulties for the beating mode
-A pause key instead of / combined with the "click outside of flash"
-After a song loaded, don't throw it away when you come back to the menu screen, so you won't need to load it again if you want to play that one again.
-Score table so you can keep track of your progress
-Instead of flip controls, it should be flip notes, or what you use one Jamlegend.com, left handed (altough it's easier to play with 1-5 and I'm left handed :P)
I think that's all, aside from these things, the game is very good ^^
Nice game, found some bugs, I'll list every one of it, no matter how obviously you know about it :P
-Scorebox has scrollbars
-Restart in easy mode resets the controls from vbn to 123
-You can use both controls no matter if flipped or not (maybe that's intentional)
-Restart doesn't resets the multiplier display (score counting is correct)
-When restarted, you can pause even before you start the song, and you can start the song while paused, which causes desync, and a lot of nasty things...