made it to tier 19 on my first try and was doing really well, until the first rolley I encountered entered from the left side of the screen just as I had approached it.
I don't have epilepsy and I still felt the seizures coming on. Definitely starts out too hard, too fast. And as others have said, way too easy to overshoot.
My one small complaint about the Bloons series is that you aren't informed of the direction of Bloon flow. I discovered that Chrome kept crashing while playing, but I haven't had any issues with firefox.
nice game, to defeat the last boss, just swim around the circle opposite him, pretty much like to do to beat the rest. the set of five bullets should pass behind the bullet you just passed. You most likely could beat him with no weapons upgrades, if you had the patience.
Did anyone else notice granny's cyborg arm magically switched from red's memory pics to when we actually see granny? One of the few types of games I hate, but played it for the BOTD.
When you get towards the end of the game, turn down the quality to low and turn off the numerical stuff. Also, once you get the tube, just get rid of everything else. I had 400 employees at the end with no problem. Another hint is for goal 30, when you go from 200 employees to 300, just make all of these upgraded researchers as you will need them for the last goal. Speaking of researchers, why don't they get a lab?
Once you figure out lvl 24 it's not that hard, though I was once killed by an up-side-down spike while I was falling down past it. lvl 25 is just annoying and more about timed jumps as others have said. Overall, not bad, but definitely need a zoom out button and more challenging levels towards the end instead of timing.
My female mutant just went invisible! For some reason my guy wasn't attacking when I attacked another female mutant, so my f.m. stepped up and started fighting. I told her to return and just as she turned to fight again she disappeared!
This game gets really easy once you have dynamite, even in challenge mode. How I did the kitchen levels was to create a circle that I could continuously walk, put a poison tower at each entrance and then rocket towers along my path.