On the Moon environment, Make ragdolls spawn with Astronaut helmets. and these can break. when they break the Ragdoll's head will explode. much like real space
can you make a feature to make places such as the Desert, be small and enclosed like the normal Lab, but with the same colors and temp levels?
thanks, Orava! awesome game you got here.
Im not sure if this counts as a glitch
When you use Blunt items in slow motion, and touch any part of a doll with it, It instantly destroys that part..
The console (Home key) is mostly for myself for debugging and testing stuff on the fly. For example I use it for spawning items in the implementation phase so I don't have to browse through the spawn menu every single time. Public commands: pause, unpause, reset, resetmenus, clear, credits, fps.
[TO EQUIP ITEMS!]
1. Trigger a Ragdoll's Hand (Like Hold it, and press F)
2. Turn a Item where it would kinda fit into its hand
3. It should fit into his hand and he hold it.
Hope this helps
I feel like When dragging Items, it can be sticky and slow. If I may reference to MaD Original when dragging a item, it can be Moved at will and Feels smooth.. any way I can fix this?
I miss the Old physics from MaD Classic. Now it seems dragging items around or using Them as Weapons can be hard to do- Or Clicking and Dragging isn't as easy, Now our items are "Suspended by a wire" or seem Block-ier than they used to be.
But it is as always a Fun, Entertaining game. Keep it up 0rava!
Custom items can't be flipped. They're essentially the exact same as level saves behind the scenes, which makes flipping them problematic.