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Zombie Tactics

Play Zombie Tactics

Nov. 07, 2014

Rating: 6

Great game, 4/5, but a bunch of the skills don't do what they say they do. Scientist napalm doesn't last five turns (or do anything near 500% damage), medpacks heal for much less than advertised...

Developer response from epace

Fixed! Uploaded version 20 that fixes these bugs.

Fly Hard

Play Fly Hard

Dec. 12, 2013

Rating: 2

I'm not quite sure why having your exhaust trail hit something would slow you down...

Dungelot

Play Dungelot

Aug. 06, 2013

Rating: 1

Champion versions of the dudes that explode when you kill them seem to be bugged: their buff persists after death.

Battle without End

Play Battle without End

Feb. 28, 2013

Rating: 12

It would be nice if number had place separators (ie 100,000,000 instead of 100000000), particularly for gold.

Battle without End

Play Battle without End

Feb. 25, 2013

Rating: 2

I've yet to see my pet use any active skills (thunder, fireball, etc). Seems bugged?

Battle without End

Play Battle without End

Feb. 21, 2013

Rating: 2

It would be nice if you could see your total crit multiplier somewhere. Also if you could see your crit chance and prot %

Droid Assault

Play Droid Assault

Jul. 16, 2011

Rating: 2

You really need more time to pick up the scrap, especially after you finish a level. Really sucks to kill the last enemy and have like 50 scrap lying around, then go to the shop without being able to pick it up.

Liferaft: Zero

Play Liferaft: Zero

Aug. 23, 2010

Rating: 0

great game, needs an ending though.

Time Goes By

Play Time Goes By

Feb. 07, 2010

Rating: 0

Nice, relaxing... would be much better if it didn't lag so much. Can't see why something like this would. Also, the perspective seems slightly... off. Makes it really hard to get the plants you have to jump for. 3/5 for the lag.

RoboFlu

Play RoboFlu

Sep. 24, 2009

Rating: 0

The font is really bad... and the dictionary, while it does seem to include plenty of random words most people with never use, doesn't actually have injustice.

Space Pips

Play Space Pips

Jan. 28, 2009

Rating: 0

Would be much improved by not allowing enemies to spawn so close to you. The guys with shields also spawn way too much, and since they protect everything behind them, they make the game nearly impossible, especially when combined with the stars who's fragments can't be destroyed. I would also have been a lot more impressed with the visuals were it not for the fact that all the good ones came from another game which you didn't seem to feel the need to credit (Grid Wars).

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 06, 2009

Rating: 0

level 15 in 126:99 Is it sad that I didn't realize that the middle was just a transmuted side until I watched Djodar's solution? t,3,11;p,10,11;p,12,7;t,10,7;b,6,9;b,3,6;m,13,11,90,1,wwcrol;m,11,13,0,1,clorww;m,3,13,180,1,crolww;m,7,11,90,1,cluodr;m,13,10,90,2,wwwwcllorrwwwwwwww;m,6,7,90,1,wwwwwwwcl1uuoddrww;m,8,7,180,3,oddrrwwwwwwwcuu1ll;m,6,6,270,2,luodlwwwwwwwwc2l2l;m,3,9,0,2,drcluo;m,10,9,180,1,uodlcr;m,7,5,90,3,wcd22rr2olluwwwwww;

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 06, 2009

Rating: 0

Philosopher's Stone in 87 cycles. b,12,5;c,11,3;c,11,11;b,10,7;b,12,9;b,1,9;b,1,5;c,3,11;c,3,3;b,3,7;b,6,11;b,6,9;m,13,11,90,1,cllorrcrrollw;m,13,3,90,1,llwcllorrcrro;m,1,11,90,1,crrollcllorrw;m,4,5,180,1,22luorcdrwwwl;m,0,7,0,3,ddwuwuowwwwwc;m,4,9,270,1,luwcdwwwrlr2o;m,14,7,180,3,ddwuuowwwwwwc;m,10,9,270,1,wrucdrwwwll1o;m,6,7,180,1,wwwwwwclorwww;m,7,6,90,1,dlwwwc22uurod;m,7,7,90,3,odwwwwwwwwwcu;m,6,6,90,2,wwwwwwwwcuodw;m,10,5,0,1,11rolucdwwwww;m,1,3,90,1,llwcllorrcrro;m,9,5,180,1,wwwcr1owlwwww;m,9,9,180,2,curoldwwwwwww;m,8,5,270,3,wwwwwwc1owwww;

Z-Rox

Play Z-Rox

Sep. 22, 2008

Rating: 0

Really great game, my only complaint is that if you move to another computer you have to do all the previous levels again (even the tutorial!) Unlock all the levels at the start and the game would be a lot better.

Mind Impulse

Play Mind Impulse

Jun. 13, 2008

Rating: 0

It would be really nice if you could use the numpad for numerical input, other than that minor complaint pretty nice.

Tank Defense

Play Tank Defense

Jun. 11, 2008

Rating: 0

The difficulty curve is all over the place, first it's pretty easy, then it's kinda hard, then once you max reload speed it's stupid easy for a while, then it's stupid hard on a couple of levels (the fast yellow guys and the fast pink ones that shoot)

Ninja Hunter

Play Ninja Hunter

Jun. 06, 2008

Rating: 0

It would also be really nice if there was a volume slider, I like the music and sound effects for the most part, but they are really loud.

Ninja Hunter

Play Ninja Hunter

Jun. 06, 2008

Rating: 0

Well, it's actually playable now, so that's a definite plus. Unfortunately, it still doesn't seem to be able to read what I type some times, especially if I type two letters fairly quickly. It also will hit both of a pair of letters with only one keystroke, which isn't really a big problem but it's kinda odd (for example you can kill a ninja with the word 'fee' by typing 'fe'). The bosses are really unforgiving and take away a lot of the temples health, I pressed the wrong key once on the 4th or 5th boss and lost even though I had more than half health still.

EatSnake

Play EatSnake

Jun. 06, 2008

Rating: 0

Would be greatly improved if it were actually possible to lose. What's the point in a score if it is just telling you how much time you wasted?

Ninja Hunter

Play Ninja Hunter

Jun. 06, 2008

Rating: 0

Looks like it would be a nice typing game, but it doesn't actually work. I tried it in both firefox and IE, and in both cases it ignores everything that I type. The volume on the music is also really high, it would be nice if you could turn it down in addition to just muting it. Not that I could mute it either, since it was ignoring my keyboard input.

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