great, first hit on google for microphone test :) my microphone is a bit broken and I need to fiddle with the cable to get it to work, but now it's easy thanks to the JooJoo(TM) Microphone Test(TM)(R)(C)! Get one today!
NinjaSpike, you're more or less right! I helped Miyazawa translating it and when I tried the game on his server, it loaded in literally 3 seconds, even though the beta version was 10 mb larger than the final Kong version.
@Alyka, you ass, if you read the part before what you quoted I clearly say you should just google for "sticky keys kongregate" and you'll find a solution! Don't accuse me of not "making an effort", there's nothing I can do, I've looked into this problem extensively and asked 50 other dev's about it. I can't fix a bug in your browser for christ's sake.
omypizza, what the ... how much damn pampering do you need? you want another control option besides keyboard and mouse? how about mind control, would that suffice?
There is a pause button, you just press 'P' to pause, but the game never told you that (I've now updated it with a new instruction screen that explains it)
OK guys, because of the sticky key problems some of you are suffering, which is caused by a combination of IE8, Flash player 10 and Kongregate's chat frame, YOU CAN NOW PLAY TURNABALT USING THE MOUSE ONLY. I do this just because I love you guys, now give me some credit. For Run'n'Gun mode, I can only restate what I said before: switch browser or google for "sticky keys kongregate" and you'll find a solution. I wish there was a workaround on my end, but sadly there isn't, the game isn't buggy, IE8 is.
OK, I'll make a comment about this here because I guess people don't read the author's comments. IF YOU HAVE STICKY KEYS: this is a bug that ONLY happens if you're using IE8 with Flash 10. There are some solutions, google flash game sticky keys and you'll find some. The easiest is to just switch to Firefox, Chrome, Opera or Safari! The problem isn't limited to this game so if you like playing flash games, you should do the switch.
thanks for the comment conga35, I fixed that (since some of the platforms are bumpy, you'll sometimes not be connected to the ground when you press jump. I made the hit testing a bit more lenient in these cases)
Yeah sadly there's still a lot of computers without supported GPUs for Stage3D. :(