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Ralfo's Comments

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Kingdom

Play Kingdom

Apr. 23, 2011

Rating: 27

lots of potential here, missing a map to conquer, and i think attackers should NOT carry their castle to siege my city ;-) 3/5

Lots of Tanks

Play Lots of Tanks

Apr. 19, 2011

Rating: -3

I would rename it to "Tanks on ice with rusty turrets" 1/5

Bulldozer Mania

Play Bulldozer Mania

Apr. 16, 2011

Rating: -1

extremely thoughtful and wise selection of the arrow keys corresponding to their desired function : 1/5

Air Gunner

Play Air Gunner

Apr. 16, 2011

Rating: 3

so i bought a machine gun for 2000$, then i pay 4000$ for two, and throw the first one away? enemy planes shoot from every angle with their fixed guns? 2/5

Elephant Quest

Play Elephant Quest

Apr. 14, 2011

Rating: 1

fairly good game, but slightly too easy for my taste, and no reason to play it again. one time fun... 4/5, although i think it somewhat overatet...

Dragon Defender

Play Dragon Defender

Apr. 11, 2011

Rating: -1

Summon badgers against the snakes. 5/5 for this pearl, but add some sound!

Tyrant

Play Tyrant

Apr. 11, 2011

Rating: 2

Thus it is a nice game, it has some major flaws: loading often fails a "raidmodule", game stalls after selecting a card about 1 of 10 games. personally, i don't have a problem with the energy limitation, keeps us addicts away from finishing the whole game in 3-4 hours, as we have to come back all the time. game concept itself is o.k., somewhat simplistic and over automated, some more option for the player would be better esp. to choose targets for abilities. would be 4/5 but it is still too buggy to be really super. 3/5

Exoot MapleCity 2.2 Beta

Play Exoot MapleCity 2.2 Beta

Mar. 31, 2011

Rating: -1

please, auto pick up coins and other stuff. energy bolts are often casted in a higher row than the avatar. a separate mute button for the music? no rating...

Front Runner

Play Front Runner

Mar. 30, 2011

Rating: 235

really nice, , good music, no lag, funny gfx, tons of god ideas well combined, e.g. enemy bullets do little harm, but colliding is lethal, BUT needs much more levels and types of enemies. definitively to short, when you unlock daisy, the fun should begin, no end... 5/5

ZitS: the Saviour - Act 1

Play ZitS: the Saviour - Act 1

Mar. 22, 2011

Rating: 0

Well, framerate on slower computers get set very low, making it hard to play at all, thus the gfx is not that impressive at all, so i don't see why it it so cpu intensive. we seen better and smother gfx in flash dozen of times. concept of the game is good, until you enter the city, were all zombies just walk straight in on you, no matter were they are one the map. so you have to run to you destination and eventually get surrounded by the crowd, an you can't do much about it. this part of the game, really should be improved,... 2/5 sorry

Coast Zombie

Play Coast Zombie

Mar. 21, 2011

Rating: -3

An average bike game with no new concepts.

Not Your War

Play Not Your War

Mar. 18, 2011

Rating: 337

well. it gets somewhat boring after some time: levels are very similar, except for the new enemy. but while he get introduced, there isn't much surprise what coming. and you are forced to clear every level completely. secondly there should be some ways to get more firepower e.g. an more flexible upgrade system, rather based one points, then on passed levels... 2,5/5 mainly for good gfx, but some lack of gameplay

Insect Wave

Play Insect Wave

Mar. 18, 2011

Rating: 33

hmmm, even the maps are very, very similar to Frontline Defense. Actually, the only change I can find, are the GFX for the creeps an towers... 2/5

Command & Defend

Play Command & Defend

Mar. 17, 2011

Rating: 37

not bad,we all have seen much worse, one time fun, but no reason to play it for a second time. 3/5

Pestilence Z

Play Pestilence Z

Mar. 15, 2011

Rating: 9

what's wrong with kids today:I found a perfect AK-47 in the school bathroom. ts ts ts...

Horror Survive Beta

Play Horror Survive Beta

Mar. 03, 2011

Rating: 5

beta??? very early alpha...

Reactance

Play Reactance

Feb. 27, 2011

Rating: 1

might be friendly for colorblind, but B/W make it extremely hard to distinguish between friendly and enemy bullets esp. on boss level. furthermore i would suggest to make control between mouse and keys selectable. simultaneous input from both devices can generate problems. overall mediocre, gfx is simplistic, no sound, an you have to grind down already finished levels, esp. because if you fail a level, you get no points at all. sorry no more than 2/5

Ragdoll Laser Dodge 2

Play Ragdoll Laser Dodge 2

Feb. 27, 2011

Rating: -12

Concept is somewhat simple, gets repetitive after two rounds. And i wonder what they call "cpu intense", presenting very poor GFX, that start lagging quickly? 2/5 for not presenting any interesting ideas...

2020 - the beginning

Play 2020 - the beginning

Feb. 26, 2011

Rating: 98

i like it, very nice combination of genres, at lot of things to explore, achievements for long term motivation. i would reconsider if it good to have a battle every year, or reduce the steepness of the difficulty of the levels a bit, the number and strength of the enemies get very high in relation to the slow development of your planet. furthermore i would like to see the enemy bullet-speed reduced by 20%, to make evasive action easier. still 5/5

Hack Slash Crawl

Play Hack Slash Crawl

Feb. 24, 2011

Rating: 3

already a very interesting game, just add some more content, like different enemies, and a mute button for the music, not a combined music/sound one. just for the original character creation alone 5/5 and fav.

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