well, this game is constantly improving, we don't see this often. but i got a new bug, uuh "retry" button does not work, and more important, on map two i placed the initial tower and on basic tower at the "thin" area, so they shoot straight on the horizontal path in an out. but part time both tower didn't target or shoot on enemies in range. maybe you can try to reproduce this, otherwise just ask me. 4/5
well, just add the vital informations for starters, buy/ sell prices, range indicators, rate of fire. add some difference in enemies waves, and stop those "diving spiders", no rating now...
well, game suffers from strict linearity, it is mainly get from A to B,
and an simple battle system. Furthermore random encounters get annoying an repetitive after a short while. Somewhat more liberty in decisionmaking would be very good. 2/5
the cheapest weapons comes with highest damage and higher range than the higher priced weapon, except the 10 or 20 times costlier stuff??? how much TD you have played before in your life? 1/5
it is rather solid, but i quit on lv. 23. it gets repetitive and there is a serious lack of content. like different enemies, esp. different bosses, and more and interesting upgrades. still 3/5
unbelievable, don't you think, you game is a bit repetitive, simplistic, has awful GFX and exactly one sound? do you really think, someone is interested in something like that. i guess, you spend more time implementing the mochi API, than on the "game". 1/5
Why does a sequel has less features than the first part? No more flying units. Instead of graphical change for upgraded towers lots of stars. Where are the paratroopers from the background picture? And once you have got all towers, the rest of the game is just lame and easy. Could be fun, but it looks and feels like a loveless fast-made clone, with little new to explore... 2/5
Screen should centered on solider all the time. Controls are awkward, making evasion impossible. Hitboxes are greater than objects. Weapon change randomly? 2/5
I like it, really solid game, but i stopped at level 14, because the game doesn't get harder, and there are no new elements to explore. how about some upgrades, boss-kid-zombies, more weapons, reindeer air support, something, anything to make it more interesting. 3/5
Impressive GFX and voice, real nice arcade feeling. And even the weapon change with the mouse wheel works perfectly. But the game play lacks of variety, only a handful of different enemies, and this limited area to move. Only interesting for one try. 3/5