2/5, field for playing is way to small, lots of enemies just follow straight. while evading you have to move to the border an you be hit unavoidable by new spawned enemies.
the map is blank, how about obstacels or slowdowns, ressoureces...
gfx could be improved, selecting of units should highlighted, costs go for metal, i guess, short explantion would be nice, 3/5, work on it...
excellent game, i have no problem without jumping key, just use your afterburner, you have to fly around a lot, anyway. use the summon spell to create helpers, that make it much easier. when you got the shield-spell, use it, than change the spell slot, shield will be still active.
5/5
well, very radom movement of the weapon, makes it very confusing,
and too much enemies from all sides..., suddenly you are level 13, but nothing changes,... need a little work on the concept..
2/5
well done for a spawing game. gfx are bit fuzzy, sound are rare seems two be only two or three. gameplay itself get a bit boring, esp. as the enemy begins to spawn constantly at the same postiton, and you have wait till energy level rises. a litttle diversity in gameplay, some random event or whatever would make it more interesting.
there are only two effects, chain damage and slow. cloud be more.
and i have to reconstruct the placing of tower in every level, why. 2/5 but keep it up...