ramazdoil's Comments

Game comments and reviews

Battle Dawn

Jul. 14, 2010

-3

I don't know who tried to translate "lumber mill" in french, but it sure doesn't mean "puit de pรฉtrole". Please at least take a look at the picture.

Roly-Poly Monsters

Dec. 13, 2009

1

difficulty seems totally random, sounds effects and principle of the game are great, music is plain obnoxious please at east put some badges

Semantic Wars

Aug. 06, 2009

0

Great game, don't say it's not only cause you don't like the genre. Too short thou...

Phage Wars 2

Jul. 10, 2009

0

This game is just like nano wars with different graphics...

Bug War

Jul. 10, 2009

0

nano wars remixed...

Epic War 3

Jun. 21, 2009

0

thank you for the forward button !

GemCraft chapter 0

May. 16, 2009

0

I'm still not a big fan of gem craft (the first one was awfully repetitive), but I must admit that it has really improved with this version. Congratz.

Protector III

May. 10, 2009

0

Only one map left for me and still don't need hero. The money earning system is too slow, and the exp rate is even worse (I'm lvl 3 at the end of the game, what's the point seriously ? old "1 point per map" was really more fair). Eventually I couldn't max any mage nor warrior since the map are too short. Please fix some of these problems.

Protector III

May. 08, 2009

0

I'm also having problems with awards. For exemple (and they are numerous) : I've upgraded 33 mages to poison but I still haven't win the Art of poisonning badge which is supposed to require only 20... (but great game, protector(s) remains my favorite(s) game(s) here !)

Spewer

May. 08, 2009

0

"don't", not "doesn't"

Spewer

May. 08, 2009

0

arrows please, some people doesn't use qwerty keyboards

Frontline Defense Beta 2

Mar. 18, 2009

0

But great job, don't misundertand ;) I like the design.

Frontline Defense Beta 2

Mar. 18, 2009

0

Up for teh fast forward button, and a mute one, as SFX quick become annoying (maybe several random noises for each tower will be better)