Firestar, it's a little too easy for my taste.
Gruggo, your first one is easily cheated with a single light, a laser, a mirror, and a laser detector. Your second one is pretty awesome. It's still a bit on the easy side, but I'll give it 5/5 for creativity.
Power Hungry by RandomThought31:
{!2D"2D#2D$22%0#&3D'0&(1D)2D+2D,2D-2D.2D/2400|32952D62D72D82D90(z2)=2D?2D@0#A0#B0#D2(E2DF2DG2DI22J0#L0DM2DN2DO2DP2DQ2DS2DT24V2+W2.X2DY2DZ2D[2D]2D^0D_0#`2Da2Db2Dc22d0#e0#g0)h2(i2Dj2Dk2Dl2Dm0#n0#o2Dr0%u09v0|w0|x09y0D~#24~!5"6#++.,+-.5(6)7)}
(A level suggestion for future level packs NOTE: More than one way to pass, but only one of them is fun =P)
Niagara Falls by RandomThought31: {!0$"0"#0"%0"&1D'2A(1))05+02,0#12/50#60#93D:0"?2D@2(C2DE0#G0#I2DJ0.M0)O0#P12Q0DS2DT0$W0#Y1D]2D^0#_0$`0"g0%h0#i0"l0$o26r0"s0"t0"u0"y0&~)2!.$/-!.~!+"+#++C,G566B?/@6A(J.K)S4TB} (Suggested level for next level pack)
Niagara Falls by RandomThought31:
{!0$"0"#0"%0"&1D'2A(1))05+02,0#12/50#60#93D:0"?2D@2(C2DE0#G0#I2DJ0.M0)O0#P12Q0DS2DT0$W0#Y1D]2D^0#_0$`0"g0%h0#i0"l0$o26r0"s0"t0"u0"y0&~)2!.$/-!.~!+"+#++C,G566B?/@6A(J.K)S4TB}
(Suggested level for next level pack)
Here's the one that isn't easily beat. Use your brains!
{"2|&0$'0#(1&,0$-0".0000"10$51G61G70"80"90":0#;0"=0#?0#@0"A09D0#E16F0"I0"J0"K1GL3GM2GN0"O1GP0"Q0GS0$T0#V0"W0"X0#Y0$Z0#]0$^0#b0#c15d0"g0$h0#l0"q1%~#24~"0#/+4,(-)566+7(?2@.A)I2JBS2T?U@}
Sorry, that code was wrong(people could easily cheat multiple ways on that one), here is the correct code:
{"0#&0$'0#(1&,0$-0".0000"10$51G61G70"80"90":0#;0"=0#?0#@0"D0#E16F0"I0"J0"K1GL3GM2GN0"O1GP0"Q0GS0$T0#V0"W0"X0#Y0$Z0#]0$^0#b0#c15d0"e04g0$h0#l0"q1%~#24~!|"0#/+9,(-)566+7(?2@.A)I2JBS2T?U@}
I have just come up with the perfect level (It's hard if you don't know what you're doing):
{"0#&0$'0#)2&,0$-0".0000"10$20051G61G70"80"90":0#;0"=0#?0#@0"D0#E16F0"I0"J0"K1GL3GM2GN0"O1GP0"Q0GS0$T0"U0#V0"W0"X0#Y0$Z0#]0$^0"_0$`0$a0#b0#c0"d0"e04g0$h0"i0"j0"l0"n0#o0#q1%s0"t0"u0"v0"w0"x0"~#24~!|"6#5+9,(-)5/6+7(?2@.A)I2JBS2T?U@}
By the way: Those are just suggestions, I'm not ordering you to impliment them. I still love the game, (Second best TD game I've played on Kong (First is Bloons))
BTW, 5/5 + fave'd
Add a % chance for enemies of X type to drop gems of X type as well as like I said with the 4 element combo, you could add these abilities:
Fire-Thunder-Wind-Earth: Gem Steal 9% Chance @ level 4
Fire-Thunder-Wind-Water: Accessory Steal 4% chance @ level 4
Water-Thunder-Wind-Earth: Rocket Launcher - Deal Massive Splash Damage at a distance, Slow reload
Thunder-Wind-Earth-Thunder: Changeling - Changes the enemy's type
Thunder-Wind-Fire-Fire: Headshot - Same as sniper except it fires 3x slower but instant kills every enemy it hits
Fire-Water-Fire-Water: 100% - It provides a random effect each time but the effect always has a 100% chance of hitting. (Additional effect of full heal)
Used the hand tool to nail his head and throat to the wall while I ripped his body apart. He's still alive and he has no arms and nothing below his chest.
Torture Game 3 should have less items that can kill the guy, slightly better graphics (I don't like how his bone is sticking out) and more things like bone breaking and hitting him across the face with a baseball bat. Perhaps even have a story mode where you have to torture people enough to get their secrets (which beating a mission unlocks new skins and weapons)
5/5 + Fave'd
Snakechicken mode: One player picked at random upon game start is able to walk through walls and other snakes. His objective is to kill the other snakes (he grows for every snake that he eats (he eats the ghost imprint left behind.)) He cannot eat apples lest he dies.
I'd do a lot better but the triangular setup of the arrow keys and the necessity to press them just drives my fingers crazy. I'd much rather have a straight line of notes to hit (ex.: 1234567890)