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Rannen's Comments

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Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Sep. 04, 2013

Rating: 21

This game is too dependent on the RNG... one bad disaster or barbarian attack can pretty much destroy your chances to complete the game in time.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 03, 2013

Rating: 11

Anyone else see wave one of level 16 and just think: "Uh... ok, exactly what am I supposed to do to stop them?" You can use magic, but that only makes things worse since you need the mana to cut-out. I ended up having to give up on actually stopping them from touching my gems, and use infernal magnet just to survive the level...

Defendless

Play Defendless

Jun. 18, 2013

Rating: 3

@Crazyross: It does. Use the gold to buy permanent upgrades.

Swarm Defender

Play Swarm Defender

Jun. 05, 2013

Rating: 1

It had a fair rating until I found out how OP plasma towers are. I have no need to use anything else.

Snail Bob 4 Space

Play Snail Bob 4 Space

May. 17, 2013

Rating: -14

Clearly designed for children, so I suppose it's not fair for me to rate this as a serious puzzler.

Giants and Dwarves TD

Play Giants and Dwarves TD

May. 11, 2013

Rating: 1

Game froze upon defeating the first mammoth in the treetop level.

A small talk at the back of beyond

Play A small talk at the back of beyond

May. 09, 2013

Rating: 4

Needs recognition for "I want to use the escape pod" and similar phrases. I spent a lot of time before I finally thought to type "I want to go"

Giants and Dwarves TD

Play Giants and Dwarves TD

May. 07, 2013

Rating: 8

Upgrading the Hero is much more useful than I anticipated... a hero with good HP and attack can deal heavy damage to large monsters. If you are having trouble, try upgrading the hero rather than your towers.

Magnetized

Play Magnetized

Apr. 28, 2013

Rating: 3

This is the most satisfyingly difficult game I've come across in a long time. The idea is simple. The actual execution? Not so simple :)

no-one has to die.

Play no-one has to die.

Apr. 23, 2013

Rating: -3

A fine interactive story, but this doesn't really qualify as a game. Not even a puzzler; too simple.

Glory Of Gods

Play Glory Of Gods

Apr. 13, 2013

Rating: 1

Exactly the same as everything else gets it 3/5, and I take one off for this being improperly classified as an ARPG.

Sword & Magic

Play Sword & Magic

Mar. 27, 2013

Rating: -3

It's everything we've seen before, but with poorer graphics. Yay! 2/5.

FPS-MAN

Play FPS-MAN

Mar. 02, 2013

Rating: 4

This is an excellent use of 3D technology to reinvent a classic game!

simian.interface

Play simian.interface

Mar. 01, 2013

Rating: 7

It seems to me the was more an exercise for the developer rather than the gamer... there were some very creative 3D shape rotations in this game. For the player, though, the entire game consists of moving your mouse to a spot on the screen. Doesn't exactly take a genius...

400 Years

Play 400 Years

Feb. 13, 2013

Rating: -9

Quite boring, and lacking anything innovative. I'm amused to see this labeled as an "art" game, simply because it is not very good. There is nothing artistic about this piece... I suppose people here at Kong must simply associate the label "art" with mediocrity. That's a shame, considering there are philosophical works like "Fixation" which still provide solid gameplay.

Demons vs Fairyland

Play Demons vs Fairyland

Jan. 27, 2013

Rating: -6

I think you people are a little confused... all this game borrows from Kingdom Rush is the concept of soldiers on the path to delay enemies. Everything else in this game: The mana pool for casting spells, the idea that you protect several instances of something that the enemy is trying to steal, the format of the upgrade tree, the idea that there are 3 distinct towers that cost successively more to place copies of... it's ALL taken from Cursed Treasure! This is a Cursed Treasure clone, not a Kingdom Rush clone!

Demons vs Fairyland

Play Demons vs Fairyland

Jan. 27, 2013

Rating: -8

A good game, but it borrows a bit too much from Cursed Treasure for me to rate it 5 stars. (To clarify, Cursed Treasure is an awesome TD, it's the "borrowing" I don't approve of)

JumpingLine

Play JumpingLine

Jan. 15, 2013

Rating: 1

TOO LONG. The game consists of remixes of the exact same skill-set over and over again, and it gets old fast.

Farm of Souls

Play Farm of Souls

Dec. 28, 2012

Rating: 4

I feel like this is too active for an idle game and not interesting enough for an active game.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Dec. 24, 2012

Rating: 5

Memory storage set to unlimited. Still getting white screen errors. Something to note... if it's not the developers fault, as they say, I wonder why it only happens with their game? Either way, that's the last time I hit a nice fat store only to have the game crash as I'm leaving (You are sent back home with nothing, but the store still locks for 24 hours)

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