The jiggling effect messes up some winning combinations of clicks. However, most levels can be solved in at least 3 ways so it's not a problem. Still, should be fixed. A square or two gets away from the original position, destroying the game logic. A nice, relaxing game.
The combos in target practice are getting close to impossible because a target pops up partially ABOVE the target I'm hitting and it breaks the combo. Needs to be fixed.
noram19: Moron, it IS SHIPPUUDEN, with double P and U. Why? in kanji, it's 疾風殿, or しっぷでん in hiragana. Syl by syl, this goes: SHI - [っ means that first letter of next syl is duplicated] - PU - U - DE - N. So, with small tsu (っ) we got SHI-PPU-U-DE-N. Of course, you can write it "Shippuden" only if you write the dash above "u" which will mark the "u" as a long vowel.
Another NinjaKiwi game with monkey and ballons *facepalm*. It just gets boring after a while, you know. :| And the game is waaay too easy, I got bored after 300+.
No, they are only for skins