Five stars just for the message sent by this very game. I can only hope that people can learn to accept the message this game is sending out. Very wonderfully thought out. Happy Valentine Day, Kongregate.
Dude read through the comments - with a miniscule number of exceptions, everybody's really positive to the games message. Fills my heart with all the feels. I'm glad you enjoyed the game, happy v-day to you too (and definitely to Kong for awesomely featuring my game!) :)
Hm. DASHING THROUGH THE SNOW, GET THE F*CK OUT OF MY WAY! YOU'RE SO F*CKING SLOW AND FAT, WHAT DO YOU WEIGH? HAHAHA! YOU CAN'T F*CKING SING, I'LL START A F*CKING FIGHT. GET OUT OF MY WAY YOU HO, I'M DRIVING HERE TONIGHT! JINGLE BELLS, GO TO HELL, GET THE F*CK OUT OF MY WAY! OH WHAT FUN IT IS TO RIDE OVER BODIES EVERYDAY HEY! JINGLE BELLS, GO TO HELL. BITCH WHAT DID I SAY? RUN THAT ASS CAUSE YOU CAN'T HIDE FROM MY F*CKING SLEIGH! HEY!
No no no. Sanfdz, you don't understand fighting with those kind of weapons in RL, Those are the weapons that you DON'T want to advance forward with, you'd rather keep them within blade distance, not get close to where you can hug them. Trust me, I took classes for numerous weaponry.
@alexfonseca2000, don't be a jackass. Some people find it easier to use asdf instead of zxcv. It's a matter of choice. The moving forward isn't cool, it's not to be challenging. Silly child. Anyway, as for the game. The character needs to stop moving forward when attack, power attack, yes I understand moving forward in that bit but the quick attack should have to stay still, it's confusing to see that the character would move forward when attacking but the enemies doesn't. Allow key configuration for those who has a preference in what keys to use. It'll make everything so much better. It might work to make the coin collecting into a slightly bigger radius. I've ran over coins and they weren't collected so I had to right on top of them. Possible suggestion. Enchanting some of the weapons? If you were to continue to a series of a game like this, I would suggest adding a enchanting vendor, by all means make it expensive like maybe 1000 coins for the cheapest version of it.
Dude read through the comments - with a miniscule number of exceptions, everybody's really positive to the games message. Fills my heart with all the feels. I'm glad you enjoyed the game, happy v-day to you too (and definitely to Kong for awesomely featuring my game!) :)