christ, just dont make shift 5, im bored of this. Adding more characters to navigate isnt going to make this game better, tbh shift 2 and 3 were the best . so please dont, unless its really good, and not just complicated :P
Not so much better than the first game. Only new levels and modes, thats really nothing great.
Heh, im tired of hordes of idiots saying "great game 5/5" and making this game one of top games on kong.
4/5, because i dont care its a sequel , its just a good game.
this looks like a one of windows built-in games. the background and the colours are ... um... gay :P Its not relaxing , it just looks like it tries to be nice but its not. Filler 1 looked better.
this is not an "over-flash" :P
it tries to be , but it wont be next runescape :) the storyline is nice, but its cut so boldly as in other games and its quite annoying because id like to know whats happening next and i have to fight another battle which has little to do with the storyline :P . The battles itself are boring, and no its not because i dont know anything about strategy games, this game lets me move pieces and use all 3 abilities! so my opinion is 3/5 for storyline, but to lower its rating i vote 1/5 as nobody's opinion matters in the vote
the game isnt compicated, your minds are too simple. but the damage is too random, i remember saying there were too many misses, now units usually hit 1-4. Its nice this game shows frontal assaults are pointless because you do 10 damage and you cant win anything, but im bored of it. there are a lot of numbers , most of them useless becaues damage is random :P. the storyline?. also lol at people saying kommander is misspellt :)
yes, easy gets boring, normal is challenging and hard is impossible, but the game itself could be made better. the story is good, it could use some imporvements but its good. i dont like that the only thing you do is point your gun and hold left button. enemies dont change, i played an hour only to do the same thing over and over again :( , so yeh, 3/5
meh, at first i thought it was a good game, but after 2 days when i have to get the badges, its not really good, it could be better. every enemy should have its own enemies, because so far you just kill the same enemies over and over again, 3 levels, 3 waves, 1 new enemy each level, only bosses are interesting. You should let us see the map, and the gameplay itself with firing that catapult gets boring, its just the same thing. so next time you should ask some people before making final version of your game :)
yeh, it shouldnt fail so often, it do that only sometimes, 50% block , 25% miss, 25% hit , and seeing that it takes so many attack to kill one unit this is enough :)