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RavehDaveh's Comments

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AEGIS

Play AEGIS

May. 11, 2017

Rating: 0

Doesn't work?

Rhomb

Play Rhomb

May. 07, 2017

Rating: 1

MUTE BUTTON!

Developer response from KekGames

CLICK "3 DOTS" BUTTON!

Magic Quest: TCG

Play Magic Quest: TCG

Apr. 29, 2017

Rating: 0

Bug: http://imgur.com/a/X6K2B

Developer response from FrozenshardGames

Hi RavehDaveh, thanks for the report, we are aware of it and working to get it fixed ASAP. Thanks for the report!

Magic Quest: TCG

Play Magic Quest: TCG

Apr. 27, 2017

Rating: 34

Whenever I see a new CCG I'm excited, as these are my prefered genre. It's interesting to note that the mana per creature played is a new dynamic that i've not seen in a CCG before, however, i'm not sure it works well, as it actualy limits the cards you can play, forcing you to play low cost cards in order to raise your pool early on. It takes away from the "do I play an expensive card or two cheaper cards", and makes the game linear. From playing the first 20 levels, there seems to be little variation in terms of attack/HP, where are all the 1/10 or 10/1 cards? Loading seems to take a really long time too.

Developer response from FrozenshardGames

Hi RavehDaveh, we are glad you are liking our game mechanics so far. We are actually working on a totally different way of handling the players hands so the strategy will vary. Regarding the loadings, please make sure to use Chrome, many Firefox players reported very slow loadings! Thanks!

Factory missions

Play Factory missions

Mar. 22, 2017

Rating: 65

Level 22 is missing the word "exactly", meaning it's a 2 second job

Idle Mage Attack

Play Idle Mage Attack

Mar. 09, 2017

Rating: 0

TC: I still think the Cooldown system needs changing... It feels wrong that +100% is twice as fast, and -100% is twice as slow, please just give us a CD Multiplier! At the moment: for positive cooldowns: time= base/(c/100+1) for negative cooldowns: time = base/(-(c/100-1))

Idle Mage Attack

Play Idle Mage Attack

Mar. 03, 2017

Rating: 0

Inferno augment +50% range.......It's a melee spell?!

Developer response from TopCog

Yep! :-D

Idle Mage Attack

Play Idle Mage Attack

Mar. 01, 2017

Rating: 0

"TM lags ER" is a great option, but setting it to 0 just disables the option! I want a lag of 0 (currently at lag of -2)

Developer response from TopCog

Nice catch! I can't progress a change, but I've added it to my notes :)

Idle Mage Attack

Play Idle Mage Attack

Feb. 28, 2017

Rating: 1

Idler's kit tooltip is wrong (110% lantern recovery)

Developer response from TopCog

Hey, thanks for the feedback, and sorry for the confusion! I think that line is confusing, and will probably remove it!

Idle Mage Attack

Play Idle Mage Attack

Feb. 20, 2017

Rating: 0

Quality doesn't sort properly: http://imgur.com/a/GhSYl

Developer response from TopCog

Hey, thanks for the comment! The system is confusing, I will readily admit, but there is a rhyme and reason to it. First it sorts the items by overall type, like this: Utility Rune, Misc. Items, Combat Runes. Then, it sorts by Quality within each group. Lastly, it's most confusing because the pack fills from the bottom up, and from right to left - which is opposite of how we normally read things! Once you get some more Runes, hopefully the pattern will start to make more sense. Thanks! :-]

Idle Mage Attack

Play Idle Mage Attack

Feb. 16, 2017

Rating: 2

Like the game, but a few bugs: Many of the text prompts seem overly complicated for a simple thing(lantern tutorial), or use poor translations (example being "School" instead of "type"), the tutorials seem worse than the mouseovers for this... In the bag "sort by quality" is hard to get to and doesn't work. Stats scroll can be put in bag, but can't be taken out.

Developer response from TopCog

Hey, thanks for the feedback! The inventory sort button should be easier to get to in the latest version. To remove the Stats Scroll, drag it instead of clicking. My apologies some things like that are not more obvious!

Idle Power

Play Idle Power

Feb. 07, 2017

Rating: 3

Many bugs, including tick lag when minimised, spelling and grammer errors, and the fact the game currently takes about 1500 years to "complete", with nothing to do after 12 hours of gameplay. There's no use for a spinner, portal , when the best way to gather gold is a simple mutliplier circuit. Extracter 1 and 2 are useless, because running an extractor 0 pulse along a single piece of cable is better than using the higher level extractors. Most of the comments seem to have been listened to: 1. board total cost not shown (microchip cost is based on this) 2. small but "free" board costs 1k 3. pause ticks needed, allowing you to move things 4. poor quality tutorial

Civil War

Play Civil War

Jan. 20, 2017

Rating: 0

I got stuck on the ramp going up, couldn't move anywhere...

Civil War

Play Civil War

Jan. 20, 2017

Rating: 0

Muzzle flash doesn't match gunfire. Mouse sensitivity seems way off. Sky is really bright, making it hard to focus on things on ground. Few changes and this should be much better!

Supply Chain Idle

Play Supply Chain Idle

Jan. 13, 2017

Rating: 2

Tungston level 3-level4 upgrade costs 1000E39 in engineering notation, this should be 1E42

Supply Chain Idle

Play Supply Chain Idle

Jan. 13, 2017

Rating: 20

Scientific notation needs to be limited to a sensible number of Decimal places. at the moment, it fills the screen!

10 years of fun with Kongregate

Play 10 years of fun with Kongregate

Nov. 28, 2016

Rating: 2

Many bugs, mostly language bugs, but also many of the games as "what is this game called" while it's there on the screen. This should have taken a few more iterations before being released.

Questmore

Play Questmore

Oct. 27, 2016

Rating: 0

Guild hall upgarade and tavern upgrade are swapped in the in game help!

Developer response from galvanicgames

Nice catch! We'll fix that in the next patch.

Questmore

Play Questmore

Oct. 27, 2016

Rating: 0

"you now have enough money to upgrade your guild hall", erm, no I don't I only have 500 gold...

ICEBERG

Play ICEBERG

Sep. 23, 2016

Rating: 6

Really great game, 5 stars. The one thing I didn't like was the long time to "reload" the level, which was annoying without an undo button.

Developer response from KekGames

I'll increase the speed of restart

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