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Ether Cannon

Play Ether Cannon

Apr. 29, 2008

Rating: 0

And so the humans survived... Frustrating shooter if you play it like a shooter. Since your little vessel isn't particularly maneuverable, you can't really dogfight well. The easiest way to clear levels 1-20? Run towards a diagonal. Fire behind you. Do this the whole time, and you will pass the levels. 21, the boss level, makes you feel kind of like a matador, as the huge enemy keeps charging you and you must sidestep and fire. (If you've been working engines heavily, you can also lead the boss for a while as you shoot. Since 40 in weapons is enough for the whole game, and shields count for nothing in the boss battle, engines are a good dump.) Okay game, but less mindless shooting and more things like the boss would make a good game.

Sprout

Play Sprout

Feb. 26, 2008

Rating: 0

Cute! I love the art style, and the puzzles are engaging without being overcomplicated. Great little game.

StarShine

Play StarShine

Feb. 24, 2008

Rating: 0

Nice set of puzzles, here. I'm not entirely sure how people go about rating it so low, unless they just don't like puzzles to begin with. The sticky point comes in only a few levels, where the difference between getting all the stars and half the stars is about a millimeter on the screen. Not crazy about that, but other than that it was fun.

Hover Bot Arena

Play Hover Bot Arena

Feb. 24, 2008

Rating: 0

Ugh. When designed a last level, try not to do what this guy did and make the player do the same thing he's been doing for the past 11 levels, only now for ten minutes. For a challenge, make the stage harder, not longer!

Breach

Play Breach

Feb. 24, 2008

Rating: 0

Frustratingly random level design. A life indicator would be nice (in the hectic nature of the game, counting to yourself isn't always accurate... even to five...) But perversely rewarding for all its difficulty.

Understanding Games: Episode 4

Play Understanding Games: Episode 4

Feb. 23, 2008

Rating: 0

I understand games now! Huzzah!

Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Feb. 22, 2008

Rating: 0

Er, well... it's not too hard? The music is annoying, but there have been worse games, I guess.

Particles

Play Particles

Feb. 22, 2008

Rating: 0

Utterly simple, and still fun. Crisp controls and physics. Speaking of physics, I have discovered a new nemesis through this game: the conservation of momentum. Truly a formidable opponent.

Army of Destruction

Play Army of Destruction

Feb. 22, 2008

Rating: 0

Pretty easy, and fairly short. Incidentally, how can anything stand up to a direct nuclear blast, anyway?

3D Logic

Play 3D Logic

Feb. 22, 2008

Rating: 0

Reminds me of a Shockwave game... but good puzzle nonetheless, if unoriginal.

3D Logic 2: Stronghold of Sage

Play 3D Logic 2: Stronghold of Sage

Feb. 22, 2008

Rating: 0

Difficult but enjoyable. The music began to get deeply on my nerves after a while, and... what's up with the silly meaning of colors bit? I don't see what that has to do with anything in a logic game. The puzzle, though, delivers.

the Game of Disorientation

Play the Game of Disorientation

Feb. 22, 2008

Rating: 0

Trippy! And mildly nauseating. It'd be fun to see more levels along these lines... I'm sure there's more that could be done to mess with the player's mind. And also his stomach. Ugh.

StormWinds 1.5

Play StormWinds 1.5

Feb. 22, 2008

Rating: 0

A fun game, though it takes some getting used to. I definitely prefer the Dual Machine Guns to the other primaries, though -- who wants to hold down to fire every shot with the cannon? It's a bit lame that we have yet another heavily promoted game that requires money to unlock half of it, but at least the half that is free to play is good.

Portal: The Flash Version

Play Portal: The Flash Version

Feb. 21, 2008

Rating: 0

Really a lot of fun, and for the most part a fitting homage to the brilliant original game. A bit glitchy at parts but not so bad that it ruined the game.

Balance Balls 2

Play Balance Balls 2

Feb. 21, 2008

Rating: 0

Seems to be a good amount of luck involved, but entertaining enough for what it is.

Streamline

Play Streamline

Feb. 21, 2008

Rating: 0

It's a good concept, though the absurd compression on the music makes it rather grating. (Particularly the high-pitched part that's already low-fidelity to begin with.) With a higher quality copy of the song and some slightly better timing at a couple parts, this would be great.

Draw-Play 2

Play Draw-Play 2

Feb. 21, 2008

Rating: 0

An interesting concept. That's about all the good I can say about it. In a game that tests your path-drawing precision, why is the clipping so bad? Why do you sometimes fall off screen for no reason? One of the buggiest games I've played on here.

The Last Stand

Play The Last Stand

Feb. 21, 2008

Rating: 0

Fun game, though the headshot badge illustrates its failing: accuracy. The aiming for guns follows a nonintuitive protocol that can result in hitting a zombie at the top of the screen while aiming at one on the bottom. However, there is an entertaining solution for those having trouble -- just use the chainsaw the whole time. No aiming woes, and it's easy to get headshots every time. Just keep your barricade repaired!

Protector

Play Protector

Feb. 20, 2008

Rating: 0

Really rather good tower defense game, with the added benefit of a bit of progression. Would have been nicer if the advanced units were better balanced with the basics, cost-wise, and some of the levels were mind-numbingly slow. On the whole, though, a lot of fun.

Sling Junior

Play Sling Junior

Feb. 19, 2008

Rating: 0

Can't fault the game for being easy, since it was designed for young children. Very cute game, fun mechanic like the other Sling games.

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