I like the game, but I am growing frustrated with the wall I hit around level 250~, due to the fact that the Flying Squid breaks from the cost scheme of all the previous units. All the way up until him, the price of the next creature is 10x the previous. Flying squid is 100x the price of the Lich. This makes it take substantially longer both to initially buy him, and to level him, to the point of hitting a solid progression wall at that point. Simply put, the amount of skulls you earn and the damage you deal isn't sufficient to get past that point without turning the game off for a few days to accrue bonus skulls.
Need to fix for gold amount when minerals hit six digits. It has me locked at 99,999, even though I can buy things and the number doesn't move, it doesn't register as more than that amount when trying to but the upgrades that cost 100K or more.
Has anyone thought of letting all abilities reset, then using Energize on Clickstorm, then casting all abilities in a row after that? It really helps tear through monsters at any level, really, because it effectively doubles the potency of all click based skills.
How do you calculate score for endless mode? An hour and seven minutes of it got me a 4K score, which seems an arbitrary amount to assign. What's the math?
Why have a level cap at all? Just make the needed exp go higher and higher, so if a person wants to get to level 50+, they'll have to work for it. Keeps a sense of balance because they'll need to grind for it if they want it that badly, no?
I love this game and the changes you made in regards to equipping things, but there really needs to be an option to turn off certain upgrades, in regards to ally soldiers. In the first game AA troops were one of the best to have a platoon of, but without the ability to turn off standard soldiers, it makes getting an ideal group rather difficult, unless you skip all group upgrades until AA.
Love the game, only one thing that is bothering me right now is the Findra. The reinforcement they get at the end should be a static amount based on the difficulty, as opposed to based on your troop count. If it was static, it gives an air of strategy to build up your troops to counter the reinforcement. As it is, the more troops you have, the more screwed you are at the end.
Encountered a rather annoying bug: If you build too much speed (four or five broken doors worth), the fat guy's bounce effect happens to slow, and you will slam into the building he was bouncing you up to.
I'd love to have a sort of potion option in game. As in, a potion slot (or two), that you can equip a potion to. In keeping with the loot of the game, have the potions have a quality level, say a basic white potion can only be used once a fight, and only restores say 5% of your health or mana, and an Epic potion restores 50%+ of your Hp/mp, and can be used three or so times a fight. Basically, to make it so you're less boned when you run out of mana in a drawn out fight. That suggestion aside, I love this game, and how the author keeps updating it with fixes and actually listens to comments. Pure awesome.
Found a bug with VP's teamate smash. If you click off the button as it's timing down, or just before it begins, your character does a rebound smash and the screen loses it's HUD until another team mate smash is activated.
Don't know if anyone noticed, but there's a slight graphic error on the troll/orc creatures with the club. With their arms raised, there's a small black line floating in front of them.
This probably has been asked, but I didn't find anything while scrolling comments. Why are there seven empty slots in the formation section? It seems kind of odd, and makes me think I somehow missed someone, despite getting the "Collect all units" badge.
I was enjoying the game, until I got the "Joining the cup will remove item" flashing menu glitch. If this was fixed, I would easily give the game a 5/5. But since this is a game breaking glitch? Unfortunate.
I have completed all missions. And yet, somehow, I still can not unlock tier 4 pistols. What is left to do? I've got all merits, save for the ones you need to buy/view all weapons, and to view all posters. What is left?
Total seconds survived! Unfortunately, Kong doesn't allow actual times to be submitted as scores, so I have to save the scores as seconds.