very nice escape game.
Very intuitive and very satisfying. The only difficulties were to understand I could drink the coffee and look at the ceiling. :D
oooh Windows opening sound makes me feel so nostalgic!!!
However, I liked the game, I wish it was longer. IMHO, the last day was, by far, better than the second one. :D
I was so happy to find another FH chapter, but this time the game doesn't load. In the title screen, the loading bar stops at about 45% and doesn't go on. Very frustating. I am using Firefox, but with IE the loading bar reaches only 20%.
Looooved it!!! as any of your games!! Fantastic gameplay, music, art, everything!!! I was so happy to find this new game!!
Maybe I found a bug: I was able to pick the green and the blue eyes from the monster machine (the lizard room) without activating the machine... On both eyes (edges) there were some pixels that made my cursor turn red, so I picked the eyes. Not the same with the mouth, I had to activate the levers.
Soooo cute!!! and wonderful gameplay! cute story, cute sound.. I played "meow" all the time.... Soo cuteee!! I love cats and my cat has a tailknot too, so .... cuuuuuute!!! I met some difficulties on the clothline and when I had to pick the shoe for the dog (I kept on missing a cloud...). The only thing I didn't like was the one-way passage from chapter I to chapter II. I had to replay the game as I went out just in exploration, without completing the family quest.
However, 5/5 for sure!!!! how can I play the rest???
to get the hover ability you need the water beyond the 9-cubes wall: disintegrate yourself to pass under the platform, move all the parts right, reform yourself to destroy the wall, then use a piece of yourself to get the leafed piece reach the water.
some levels are quite unpredictable. How do I know if in the queue there is a mad pilot who drives at 200 kph and reach the cross far before the others?
ok, nice game, but something should be changed: 1) too small hitboxes made me do things a lot of times before understanding I was on the right way. Like putting the stone on the button 5-6 times. 2) the nature of the slot for the handle was not very clear...I thought it was a button. 3) the nature of the switch was not clear too, I thought it was a stone coloumn or something like this. Furthermore, it didn't fit its slot at first, because of the small hitbox...
I found a couple of bugs: 1) I clicked while holding the deck of cards (like Rease reported) and the scene stopped, so I re-entered the room and everything went ok. 2) I clicked somewhere after giving a soldier to the son, and the son didn't give me anything in return, so I couldn't finish the game (i tried to re-enter the room, but nothing changed, I had to refresh the game)
Oh thank you ! I just checked and actually there is a slight bug. We will fix it!