Three times. Message reads: An exception has occurred, but exception handling has been disabled in this build. if you are the developer of this content, enable exceptions in your projects WebGL player settings to be able to catch the exception or see the stack trace.
Thanks for the heads up. I will take a look and try to get a fix for next week. WebGL is new, and all of us developing in Unity are struggling to get it running smooth and stable.
Thanks for the heads up. I will take a look and try to get a fix for next week. WebGL is new, and all of us developing in Unity are struggling to get it running smooth and stable.