redlevi10's Comments

Game comments and reviews

Tyrant

Apr. 16, 2011

-5

suggestions from a frustrated TCG player first the turn counter lies, can you please change it so 1 turn means that both players have to go before it hits 2 otherwise just say the game will end after turn 25 secondly add a priority scale for what you want your abilities to activate on, like mimic set scale strike>heal>rally>everything else or strike set scale low health> can attack> high health> longest cd because im really tired of one random strike hit and a missed heal on the same card costing me an entire game because my opportunity to kill a assault card that can heal was on that turn and i missed it because my activated hit a different guy than what I wanted and lastly my personal preference denotes a larger deck thus making it more random when it comes to battles since currently I just wait for the same combination to wipe my opponents every game since I know I will get to it ...every game