First few levels almost caused me to skip this one but I am glad I stuck with it as the last few levels required a surprising amount of thought. Thanks dev.
Take a deep breath, that lasts more than three minutes. I can't hold my breath that long! Apparently that's how long a circle takes to vibrate itself free. 1 star and I give up.
Yeah, I'm learning Japanese as well and after quite some time of learning it, I still believe that learning the kana was one of the hardest (but most important) things. Once you have mastered hiragana and katakana, you will be able to move on to pretty much anything else - kanji, vocabulary, you-name-it! Good luck on your Japanese learning and thank you for playing this!
A really nice concept and the gameplay itself was very well executed. Unfortunately the story felt a little tacked on. To me this felt like a tech demo, and if so I look forward to the whole game being as good as the developers have proved they can do.
I found it easiest with the mana drain ability from great sea, make sure you take that and a lot of bolts, get a few hits thru and they run out of mana and can NEVER regenerate it. Now just nibble them to death as they stand there helplessly.
Oh and a pedantic aside to messymike it is only "defense" if you are American, speakers of the Queens English sould spell it defence as the author of the game has. ;-p
While not particularly original this is an enjoyable take on the TD genre. The upgrades could use a little balancing and maybe set the bonus countdown to be the same speed as the game. Okaybmd I thank you for the chance to play this game and hope you will continue developing for our enjoyment in the future.
22 days, Great game To get 6000 ft, max all stats, fly with air resistance of 3% so you gain altitude up not down, use rocket until you reach 200 mph, and when you get to 175 mph, use your rocket to get back to 200 mph, repeat untill you run out of fuel, keeping this alive
Hi Morticella a few suggestions to improve the game.
1, Make the players bullets bigger, as it stands unless you squint the enemies appear to just randomly blow up, increase the size of the bullets and maybe add (or increase) the "hit" animation.
2, as said before, work on the responsiveness of the movement controls, acceloratory is fine but make it a bit more snappy,
3, disable the buttons at the bottom of the play screen when they are not in use - why distract a player with options they can not use?
I wish you the best of luck and will check back for the next release.
Yeah, I'm learning Japanese as well and after quite some time of learning it, I still believe that learning the kana was one of the hardest (but most important) things. Once you have mastered hiragana and katakana, you will be able to move on to pretty much anything else - kanji, vocabulary, you-name-it! Good luck on your Japanese learning and thank you for playing this!