Finally, a game where I can live the dream of dropping a car on four prostitutes, before kicking a clown to death and eating his still beating heart, then jumping in to the car and mowing down the homeless. After killing my way through a tower full of police attempting to snipe me as I climb ladders, I reach the top only to be sent plummeting to a glorious and bloody end at the hands of an elderly woman! Anyone can make a game about a murderous internet stalker, but you sir, you have given it *heart*. Well and truly 5'd.
This is fantastic. A launch game where steering actually means something other than "meander in this direction and hope for the best". The mystery special turns your plane into bouncing origami when it hits the ground- origami that is a tribute to other launch style games! Penguin and Turtle! Also, the music on the screen between levels is really reminicient of FFVIII.
Solid game, with multiple solutions to levels. It rewards patience, reflexes, as well as thinking things through, without being obnoxiously gimmicky or frustrating. Well done.
Window for error is too small. Catching the car on that platform after building the ramp for it is too obnoxious, given the random, overly bouncy physics in this thing. Tone down the spastic physics, or widen the tolerance for where things snap in to place. Do that and its an easy 5/5
This is a very good game to learn defence games on. I enjoy the fact that someone can repeat levels to accumulate upgrades, and the direct and simple nature of it. Much better to start on something like this than to delve immediately into the more involved, and harsher games. 5/5
Castlevania music, and a strong tribute to the disciples series. I enjoyed this, makes me want to fish out my disciples II disks. A little buggy, and save issues, but provided those are fixed, 5/5