Agreed, the next patch will have offline earnings, but they will only be for the new content (currently). Then I will work towards figuring out some other offline earnings for other areas.
To get the badge quick- Play the first level, where you have to stand on either the far left or right of the screen and keep shooting. Your basic pistol should be level 5 in no time.
For the badge, In the first map when it says "Get 5 wood and build a tower" don't build a tower but keep matching red stars untill he levels up. yes it's a bit tedious work.
This was an actually fun game to play. short and simple. couple of tips- Staffs are a bit hard to use but in late game, they are very powerful. Try to get the Soul Thirst upgrade fast. Also if using staff, make sure to use the tidle wave power often. Also don't forget to max the health upgrade in the earth tree.
The time attack mode also counts towards the badge while also offering more money. Use the time attack mode then goto shop to buy upgrades. Th badge is easy to get.
Although a fine-ish game, The greatest sin this game commits is not allowing us to research multiple things at once. it feels like a cheap way to pad out the game time and maybe push the player into using real money to buy things.
Seriously, this was an amazing minimalist game. The plot is minimal but cool, the mechanics are simple all of which combine to just immerse ourself into the game world. It's the perfect length too so you don't get bored. Loved this.
If you are playing this for the badge and having a hard time. Just skip this badge. This game is a mad house trial and error. It gets boring fast. In the daily reward sections you will get a 5 hours of an ability that will hint which reactions are possible, and Some how through quests I think I had a lot of hints saved up. I only completed the badge because of those.
A game with great puzzle using a simple mechanic. I loved it and loved the simplicity of it. There were some puzzle that were a bit of a head scratcher but the difficulty never rose to a point where I lost interest in the game. amazing work
An absolutely amazing game.This had me at the edge of my seat due to it's amazing mechanics and strategy.Kudos to you. I am very much waiting for the sequel.
Just completed the update and mostly loved it.I adore that you added some new mods to the monsters and the new skill tree is great too,but there is one huge issue. Certain combinations of mods are WAY too hard to beat. The biggest culprit is the stacking 20% atk/spd nerf mod,which on it's own is not that big of deal but when it spawns in with a shield and other monsters,it becomes a HUGE problem. Making it so that it at most stacks to 2 instead of 3 will lessen the load on the player. I think the nerf stacking mod needs some good Nerf,it turns many levels into a game of -throwing yourself at them until you level up enough to brute force your way through.
Other wise loved the update :)
There is one huge problem with the game imo, it's way too long for it's simplicity. The mechanics are simple,easy to understand and not complex in any way but that also means we get bored of the mechanics quicker. That is what happened in the game, by the end I was just spamming skills while reading something. Had the game been shorter,I think it would have been alot better.
Agreed, the next patch will have offline earnings, but they will only be for the new content (currently). Then I will work towards figuring out some other offline earnings for other areas.