there is 0 randomnes in this game... if you upgrade one color the upgrade stays for the bar the color was with before you hit upgrade then all colors change. But the upgraded color doesn't give extra stats after you upgraded it just gives the bonus to the bar it's currently with. 1 tip just upgrade the color that is at the last unlocked green bar but not at the red one. 9/10 you will get an increase of money/sec. this game is not hard or complicated it is just very hard to explain.
Guys you need to upgrade the colors above the green bar, but only if they are not above the red bar. If a color is above the red bar and not above the green one downgrade that color, and go on that way it's not random the explanation is just very bad.
i can't seem to get the $1 painting achiev cause i didn't see it untill i was olmost fully upgraded now i can't even get the price to $1 before being sold with an auto klicker
@fizyliste yes it was meant to be that way but now that you have a prestige 2 point you can spend it and the multiplier multiplies the prestige 1 and 2 together so if you have x2 exp for the p level 1 and 2 you get x4 exp in total.
fun little game the towers and bow are just a little to strong to have any tactics involved all upgrades are too strong for the enemies you get but a great start hope to see this develop even further.
this game is more about luck then actual skill. the blocks are to fast or the play area to narrow to be actually able to see one coming and dodging it
i did win but still more luck then actual skill.
I think you should add some way to speed up the game progress, i mean after i got over 300 hearts from a reset it took way to long for my guys to just get back where i was. You can make some class dependant upgrades and some global ones if you want. or only global ones but i recommend putting some kind of time/combat speedup in there.
the collecting is very unfair like if i collect everything after it is full grown i get 20 plants atm but if i collect them after they grew 1 time i get 15 so i can get 15/plant if i collect it instantly or 20/plant if i wait for it to grow do the math and you get 15*5 instantly collected or 20/plant waiting for it to fully grow just cause every plant has 5 growth phases 75-20 i get 55 more plants if i instantly collect thats not balanced.
maybe add a shortcut to go to certain bosses now you need to go through all enemies again just to get some skill points from the cat and if you are at higher lvls it becomes a pain going back just for a chance on a skill point
can you put quests in reverse order so the newest completed quest is on the top then i can check it's reward without going all the way down all other things seem nice.
so there is an orrange rocket next to a town there was a yellow one hitting it at that moment i shoot a red one it goes to a newly spawned rocket in the top of the screen
I'm changing the name of that hint to clap on, clap off if that helps