i really don't understand why some people compare this to subway surfers when clearly there is a huge difference between the two. they are similar, but different. i feel far more at home with this game.
yeah i can imagine a boss throwing stuff at you, perhaps it's doing things you need to guess in order to defeat. perhaps a ball you need to dodge by ducking, throws fire on the floor so you need to jump, or maybe summons a wall so you need to dodge. or something that you shouldn't dodge at all because it'll explode if you do.
damn that red screen rush thing surprised the crap out of me. then all 3 died. looks like i'm gonna need to divide the group into 2 instead 3x3x3. damn.
mobility is always necessary for me which is why i have learned that w-tasks are completely pointless. i wish it would minus other stats or distribute that -4 instead of concentrating it on mobility. just my 2 cents. or is it 4 cents?
that's actually one of the things i'd like to point out: what exactly is this? what is she doing? is she just playing around or collecting food? how does she turn into a goddess with all that collecting? oh there's that double helix thing. does that suggest they're microscopic? well whatever, still a great game.
it has really nice music, really nice to play with, though it's a little gay with the fairy and all but it would have been even gayer if it were a dude with fairy wings so it's totally fine. i would have given it a 10/5. or maybe i'm just sleepy.