Does anybody know how mundane the item must be to have it converted to a legendary item in a "Mundane becomes extraordinary shrine"? Does it only affect grey and white bordered items or also green or even blue items? First time when I used it, I got some kind of spear which was no use to me except I got good money from it in the shop. If it only affects the grey and white items, I could delete those that I definitely won't need before using the shrine.
jman:
Why don't you try to use that switching tactic, if you think it gives unfair advantage to your opponents? You can take a character with full energy against your opponents low energy character and beat it even though the match-up was disadvantageous otherwise. Or intercept them, if you think they will switch out. In the long run the player who can better predict his opponents moves wins more games. It's definitely not about luck. Of course sometimes luck has the key role, but if you win or lose constantly, it's all about skill (or the lack of it).
I think the records will be reset, which is right thing to do IMHO. You've already got invaluable experience in playing Kongai, so you should be able to reach again a higher level easier than somebody who's never before played it.
Kadin: I thought your initial idea was fine. It was somebody else who pointed out that people would make forfeit accounts in that case.
Now we are talking here about forfeiting right when the game starts, which would only be used to give the opponent a free win. There's nothing wrong with forfeiting when you are in a desperate situation when the game has gone on for some time. I wouldn't forfeit after losing one character. It's far from a done deal and I get greater satisfaction for dealing with that kind of difficult situation once I succeed.
I agree with STRONGCOCK's idea about card trading. If you only could trade "K" cards which you've earned by winning, it wouldn't encourage people to create multiple accounts.
Redsnake: Phoebe has probably attacked you previously with deafening crack, which decreases your attacks accuracy by 20% for 4 turns. It can even accumulate so that there are 3x20% accuracy decrease.
Kadin's idea to prevent trading forfeits sounds excellent!
insanemembrane: It's possible that the attack randomly targeted the fleeing opponent, in which case it's just bad luck for you. I don't think that any such random attacks should hit fleeing opponent.
I've had one tie in my 10 games so far, but I got a loss for that, so it's probably a loss for both players. That makes sense in a way, cause we both died.
Great game! I had such an adrenaline rush after my first few games that I couldn't sleep until morning :). I had to come back to the computer twice cause I was too excited to sleep.
There could be some improvements though. I agree with Pahvimato's and Gwynbleidd's ideas posted below. For example having 10 energy cost for an intercept could be fine. Multiple attacks (e.g. double slash 17x2) could cause 0, 17 or 34 damage (minus defence).
Again a good example how a simple game can be nice to play. Started lagging around lvl 34, but I played until 40, but then it lagged too much and I had to quit.
badben: It'd nice if you updated the game instructions when you update the game. Eg. "Click and drag to select multiple cells". It took a while to figure that out on my own. Also determining the right level of difficulty seems to be quite difficult. Now it's too easy to play. Otherwise good job! The game is getting better.
Closest places where you can find cars are Verdammter Platz and Nirgendwo, but there are only atv's which aren't so good. You'd better go to Qubba and buy some Hummers (cost 38k) there. Land Rovers (cost 25k) are ok too and they are available in Qubba, Fort Goks and maybe some other towns in the northwest region.
wtf! I loaded my game and the map was all red as well as the battle map!
http://img516.imageshack.us/img516/3503/caravaneerredbackgroundzz0.png
http://img519.imageshack.us/img519/22/caravaneerredbackgroundne2.png
I closed the web browser and loaded the game again and then it was normal. Anybody else seen this?
Diehard: 7022
Guardian: 3205
Moneybags: 14440
Marksmanship: 175%
Deadeye: 591
Combo: 82
Surgical: 286 !#¤%&* This sucks!!!
Score: 154019
Rank: Enjoying carpal tunnel?
No, I'm not enjoying it since I haven't got the impossible badge. My best surgical is 314. Any good tips for improving that?