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RichLather's Comments

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Sola Rola - The Gravity Maze

Play Sola Rola - The Gravity Maze

Feb. 01, 2008

Rating: 0

I had no problem picking up where I left off, at level 19. There may not be a "save" button but you DO NOT have to start over from the first level.

Sola Rola - The Gravity Maze

Play Sola Rola - The Gravity Maze

Feb. 01, 2008

Rating: 0

The game window is too large, even at 1024x768 resolution. At least nothing important happens at the top and bottom margins...

Defender

Play Defender

Jan. 31, 2008

Rating: -1

Wow, nice job cribbing the graphics from Ultima Online.

Sensou 1.5

Play Sensou 1.5

Jan. 15, 2008

Rating: 0

Not the best take on a Flash-based Risk game. Sometimes painfully slow and laggy.

Anika's Odyssey

Play Anika's Odyssey

Jan. 15, 2008

Rating: 0

Nicely executed, but there's nothing to bring you back after you've completed the game.

Indestruct2Tank

Play Indestruct2Tank

Jan. 15, 2008

Rating: 0

It's not really an IndestructoTank if it blows up after falling into a ravine, is it? :p

Monsters' Den

Play Monsters' Den

Dec. 19, 2007

Rating: 0

The icon for "Stalwart Guardian's Gauntlets" shows sabatons instead. Small error, but all constructive criticism thus far has been seen to.

Monsters' Den

Play Monsters' Den

Dec. 17, 2007

Rating: 0

Is it not possible to return to a previous dungeon level? I skipped the boss fight from level 1 because I thought I could get some better loot by exploring level 2, then going back.

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Dec. 14, 2007

Rating: 0

Points definitely given for the sly commentary on the upgrades--especially Missile Reload II.

Turkey Fling

Play Turkey Fling

Nov. 26, 2007

Rating: 0

Having the turkey burn up on re-entry is a nice touch; it keeps you from spamming the flap button all at once.

Army of Destruction

Play Army of Destruction

Nov. 14, 2007

Rating: 0

....aaaand the rating goes right back down with the imbalance of level 14. Money is far too scarce. Either lower the price of ammo, buff the weapons, or give us more ammo for our money. Starting level 14 with 2 nukes, no rockets, 33% laser power, and no energy pods repaired because of a lack of funds really sucks!

Army of Destruction

Play Army of Destruction

Nov. 14, 2007

Rating: 0

I appreciate the designers of the game making tweaks based upon community feedback. That alone makes for a positive adjustment to my rating.

Ether Cannon

Play Ether Cannon

Nov. 13, 2007

Rating: 0

The AI is a far better shot than I can ever be; perhaps tone it down a notch? The screen shake is a nice touch, but it makes aiming nigh-impossible.

Feudalism

Play Feudalism

Nov. 12, 2007

Rating: 0

Add me to the list of "sell all" folks. Also, once you get a decent set of magical items (for me it's the two-handed sword of DEATH, Compassion plate and an Immortal helm) 99.9% of your loot is good only for selling...hence the need for a sell all button. I'm now at the point where I have over 200K in the bank, a huge army, 150-200 of each potion and scroll, and no way to stop me. If it weren't for the badge this would be getting old really quick. Lastly, there are dozens of spelling errors. Please enlist the aid of someone who's got English as a first langauge to proofread your work!

Breach

Play Breach

Nov. 08, 2007

Rating: 0

I pretty much never bother shooting; it's almost always easier to take a hit and use the couple seconds of invincibility to situate myself better on the screen. Not the best game I've played by a long shot. Played it for the card; now I'll just leave it be until I feel an itch to go for the badge.

Headless Havoc

Play Headless Havoc

Oct. 31, 2007

Rating: 0

Screen is far too small; it's more of a challenge to keep from clicking outside the boundaries than it is to decapitate villagers.

The Endless Zombie Rampage

Play The Endless Zombie Rampage

Aug. 21, 2007

Rating: 0

For those of you "dying randomly", are you running all over the screen killing zombies or are you hanging back at the base? I ask because, you know, you ought to be protecting that base...

Sprout

Play Sprout

Aug. 03, 2007

Rating: 0

The way in which the "two birds" puzzle is solved earned this one a top rating from me. It was the cherry on a pretty game. Unfortunately, zero replay value.

Mezzo: Winter Edition

Play Mezzo: Winter Edition

Aug. 02, 2007

Rating: 0

I'd prefer Kongregate not become a dumping ground for ad-filled demos. It's okay to link back to the creator's site in my mind, but don't give us a mildly challenging 30-level demo.

Snowman Attack

Play Snowman Attack

Jul. 26, 2007

Rating: 0

Not a good game. The auto-fire turret is almost useless. It tracks slowly, fires slowly, and has horrible aim. Mines are detonated manually? At least put something like that in the game, instead of requiring a pop-up window for it. Main weapons are slow, upgrades have no visible effect. Playing solely for the badge and then leaving this thing behind.

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