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RockRebell's Comments

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Home

Play Home

Apr. 29, 2016

Rating: 0

What a wonderful story. You, Sir, have my appreciation. 5/5

Pixelo

Play Pixelo

Apr. 14, 2016

Rating: -4

Could it be todays puzzle is broken?

Ghosts Are Good Hosts

Play Ghosts Are Good Hosts

Nov. 02, 2015

Rating: 1

Sorry to interrupt, but this story's code has got itself in a mess. macros.remember.init@http://game250668.konggames.com/gamez/0025/0668/live/index.html?kongregate_game_version=1446450584&kongregate_host=www.kongregate.com:68:1508 main@http://game250668.konggames.com/gamez/0025/0668/live/index.html?kongregate_game_version=1446450584&kongregate_host=www.kongregate.com:88:1734 Interface.init@http://game250668.konggames.com/gamez/0025/0668/live/index.html?kongregate_game_version=1446450584&kongregate_host=www.kongregate.com:95:2465 ou may be able to continue playing, but some parts may not work properly.

Bloodline Legacy

Play Bloodline Legacy

Sep. 08, 2015

Rating: 1

Contributors needed: http://bloodline-legacy.wikia.com/wiki/Bloodline_Legacy_Wikia

Words Warriors

Play Words Warriors

Aug. 01, 2015

Rating: -2

What a fantastic concept. 5 stars if you promise to do a more complex game. Something like "The Hobbit". But without the hobbit. No, wait... ;)

Monopoly Idle

Play Monopoly Idle

Jun. 02, 2015

Rating: 3

Nice concept. Needs goals, different pricing for properties & bonus for standing/p.s., maybe, as some folks stated, an opponent (could be difficult to make) and some - you know, "keep me playing" aka "just one last achievement/property/level/etc." :)

Earn to Die 2: Exodus

Play Earn to Die 2: Exodus

May. 30, 2015

Rating: 5

Nice game. But I wonder - who the hell am I buying from?!?

Flash's Bounty

Play Flash's Bounty

Nov. 05, 2014

Rating: 1

Ghosttimer is resetted by repeating battle. Dungeons don´t refill in unlimited mode. Nice game anyway.

Planets Gone Rogue!

Play Planets Gone Rogue!

Nov. 01, 2014

Rating: 2

Not very balanced. First planet I encountered armed with missiles. No chance :(

Developer response from OneManBandGames

Sorry you encountered such a difficult planet early on. :( I hope you will give it another time some times, the enemies and the galaxy layout is different when you start a new game, and you might encounter planets with different weapons at the beginning. If you do encounter a planet with missiles again, I would suggest saving all so your shields (or other defensive weapons) to deflect the missiles, and maybe concentrate the fire on the missile weapons until they break. Thank you very much for playing and your constructive feedback!

Idle Blacksmith

Play Idle Blacksmith

Sep. 06, 2014

Rating: 5

I would like to see some stuff in this game: 1. Stats as they are found e. g. in the x-series. Show the amount of ore needed per minute, if production is too small, show it in red etc. 2. A sell-button in the inventories to directly sell items (for a lower price, of course). 3. Some working for the ballance (as arigold16 mentioned). 4. Some working on the graphics ;)

Dangerous adventure

Play Dangerous adventure

May. 29, 2014

Rating: 1

Sometimes the game stops when a battle is won or a chest is opened. It simply gives no message of success and stays like this. Only "Leave adventure" works.

Decision:Medieval

Play Decision:Medieval

May. 10, 2014

Rating: 0

Nicely done. Thank you :)

Coffee Clicker

Play Coffee Clicker

May. 07, 2014

Rating: 1

How much coffee for a mute-button?

MadBurger

Play MadBurger

May. 05, 2014

Rating: 5

Oh, look - a flying anvil. It must be light and fluffy to float and *DONK!*

Akarn

Play Akarn

Apr. 30, 2014

Rating: 5

Why not use the up arrow key for jumping? Movement is difficult, char slides too far IMHO.

Developer response from InvisibleMan5

I'll add these to the list of things to look into. Thanks for the feedback!

Mapworlds: The Forest Maze

Play Mapworlds: The Forest Maze

Apr. 20, 2014

Rating: 0

It would be cool to see where I am on the map. And some hints, in which direction the crystals are. As it is now, it´s a "run around and if you´re lucky enough, you will find something".

Developer response from Zoib

Thank you for the suggestions RockRebell, I'll add the locations of the crystals to the map and some drawn on arrows to the floor, like map markings, to guide players a little bit more. I tried to put in enough guiding elements, the ability to jump just high enough to see over the walls, the cardinal directions in the sky and the map that you can open at any time, so that the player isn't just running around aimlessly, but I'll try to make the path a bit clearer.

Astrox

Play Astrox

Apr. 08, 2014

Rating: 0

Autotargeting makes the ship bounce from asteroids.

Astrox

Play Astrox

Apr. 03, 2014

Rating: 4

Sir, you have acomplished an extraordinary game. I just browsed through your other games, did read your statement "developing dumb games", and I can only say that IF your games where the dumbest here on Kongregate, we would see 5 star ratings all over Kongregate. Your games aren´t dumb. You are a brilliant dev and your games clearly stand out of the crowd.

Tainted Olive - Chapter 1

Play Tainted Olive - Chapter 1

Feb. 28, 2014

Rating: 4

5 Stars. This reminds me of those textheavy adventures back in the 80´s C=64 aera. Tainted olive seems to me as one of those little precious gems here on kong. Thank you for this one :)

Painters Guild (Alpha)

Play Painters Guild (Alpha)

Jan. 23, 2014

Rating: 1

Needs ballancing. Won´t get over 2nd year.

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