Enjoyed the game and Always loved combineing things for spells.
Could be improved with extra length/levels, and also an easier first stage or two to easy the learning curve.
have to re-beat lvls to often for enough upgrate points to survive next lvl. Also, when an upgrade is maxed out, you should say so. Not like "680 for next" but always have option disabled..
This is a nice game. Refreshing. That being said... There should be a handful of other endings - doing nothing to help the fisherman, giving ballons to them (or the attackers) instead, staying hidden the whole time, provoking an attack but surviving and not counter attacking for long enough, etc..
lol, i found the 'non ending ending' too. Pull the fisherman off the boat (dont kill), then fill boat with fish. Apparently, the fish decided to steal the boat.
Could benefit from a bit of a story (intro or whatever), to transition it from Part 1. Still, fun.
Aslo, I agree - needs a music mute button, and the 2 healer/2 spawner setup is very tough. (Had to use max destruction and high spirit to get past)
Whats the difference between 33 tower and 99 tower, if you have to win and not destory blocks for both. I got to 33 but it did not award the bagde in-game. But i lost some before the game ended. so.... ?