Thanks for the reply. The main goal of the game is to have a lot of people play a local multiplayer game. I know this isn't the best single-player game but Ill incorporate more single-player elements into my next game.
Well first impression, controls are not intuitive. Lots of keyboarding needed and really not sure what the different things do. I couldn't get passed the first missions for whatever reason. This game needs a tutorial. I am not really compelled to do trial and error. It seems deep and complex which I like, but if I can't get into it, I won't keep trying. 2 of 5. A tutorial probably worth at least 1.5 star.
got stuck on a level where I need the spring thing to go down 2/3. it only goes down 1/2 or 1/3. There are two resistors. I can make parallel circuit in here but it seems useless.
Yeah couple of people have got stuck on that one.
Clue: You need to use all three components. Think about the pattern of squares you need to make in the fuel cell. There should be one square which is 2/3 and two squares which are 1/3.
If you are still stuck - I've posted a screenshot of the solution here:
https://imgur.com/a/fzspRD0
yeah shield regen at 5 and gain health at last shield are alright. what is better tho is the pct chance to gain on combo level up, do that and rapid fire, you can gain full health back in the 5 secs it takes to regen and lose the first shield.
so it's sort of semi idle, since you have to actively manage the logins, otherwise no progression. The concept is interesting, I'll watch it and see where it goes, but if someone didn't mention CHEAT, i would have prob stopped playing before this comment.
game randomly freezes in pvp and cavern. feels like the game needs some debugging. I like the game, but for the last couple of days, my activities have been useless and a time waste thanks to freezing up issues.
you make attacking others a huge disincentive for many reasons. 1.) I only get to battle the player you choose for me. 2.) the way you choose the person I can battle is based on relative strength, regardless if that person has resources to gain or not. 3.) If I am attacked while offline, I basically waste an entire day of production, not just the resources stolen from me.
The last one is particularly horrible because the ratio of gains I received by a successful attack vs what I lose on a failed defense is infinite! x/0!!!
Rethinking your mechanics please, and find some balance! My rating just went from 4 to a 3.
I tried to scroll down to find out if I unlocked some more resource generators. Nope only thing I can do is attack the next camp. There are just too many constraints to progressing. I have plenty of cash, but I can't expand my army large enough because the cost of just one upgrade in the camp is not proportionate to the amount of army I need for the next attack. Only way to increase money is to play the market which is very very basic market mechanism. Or, just wait a few days. Loosen up some constraints to late game growth. The growth curve is inverse to the money curve. Not good
downvote for labeling me a cheater, giving me a hard reset that does a full reset, except for the cheater label and the speed up. How about code the game that doesn't rely on computer clock then? What other flaws are there?
don't make the mistake of playing the game from a system with a bad clock.. sheesh, took an old laptop on a trip. apparently if you try to set the clock the game thinks you cheat. w/e...
make quantum gambling more user friendly. For instance, let me set my bet % and just do one click in the box to start the bet. Right now I have to move my mouse and click to place the bet. then move my mouse back in the box to pick my spot. This is a wasted mouse move and click.
this game really needs automation. I finding managing 20+ heroes and their possible equipment tiresome! I'd just like to be able to auto equip the best items and be done with it!
hit a brick wall at tier 7. solid wall of green clovers... in stash, in breeder. nothing. need 3.450^7 for next 'single' mutation chance. at 2.250^7. ticking .001 per second. What do i do for next 20 minutes? Close that game and forget about it. Nice try, but only worth about 3 stars. Play the game out next time before release. add something to do with gold, give some other things to happen in the game. Watching bars repeat over and over again and numbers count up is not fun stuff.
Thanks for the reply. The main goal of the game is to have a lot of people play a local multiplayer game. I know this isn't the best single-player game but Ill incorporate more single-player elements into my next game.