Would be nice if you could attack transport liners and steal their goods, also would be nice if you could recruit these ships flying around into your fleet. Just a suggestion.
both are in the works. there is a link to the astrox forums that has some additional info on how npcs will give you missions that can eventually lead to them joining you. each npc will have a profession as well, that will add a bonus to your ship, and all ships in your 'escape fleet'
So umm.. can you do things to the game that won't require it to delete my save file? That'd be great. I've experienced this problem at least six times.
its not me, your browser settings are the culprit. thats why i gave you the option to EXPORT SAVE data... just EXPORT your saves and you won't lose anything.
Would be nice if you added an engine that didn't take fuel, and instead would run off energy. You can tweak it as you like, but it'd be slow, however efficient since Energy can recharge. I'd like one simply because I'd enjoy to have a self-sustaining carrier.
I knew this would be a music game, but damn that music is beautiful. The game itself is simplistic, but the music just keeps me playing. This one is going to my fav's.
This is astonishing. I've seen many O' flash game and to be honest I never thought that one could be this well refined. One person creating a masterpiece such as this is quite a thought, but one thing can be said for sure. Helluva lot better than Call of Duty Ghosts.
This game is beautifully crafted with a blend of story and atmosphere, along with wonderful music and an interesting concept. Good work, this will keep me entertained for a while.
I can appreciate a game with good animation, I can appreciate a game with good music. Your animation and music isn't good, it's ORGASMIC. The visuals are just plain beautiful, and the music is wonderful.
Just a question, could you possibly add a Live Action sort of battle thing? I'd like to see, when a sworn sword is in combat, a sort of playing field where you can control units and basically control the battle. The skills would still count in terms of making your units better, and it would be a lot less boring, just giving you something to do.
This is a beautifully crafted game, and kudos to the developer. It honestly brings joy to my heart that you did this so well with the limits put up with the whole Flash Player thing. I'd just like to say I'm very pleased with this game, and the music is just so wonderful and somehow nostalgic that I'm shedding a tear each time I hear it. Good work man, good work.
both are in the works. there is a link to the astrox forums that has some additional info on how npcs will give you missions that can eventually lead to them joining you. each npc will have a profession as well, that will add a bonus to your ship, and all ships in your 'escape fleet'