Why do I have a feeling that whenever something's going on, I'm always alone, and the opponent is always all there. Going on the offence? My guys hang with my goalie while I'm being swarmed. Trying to defend? All the oponent's team is suddenly here, while my guys chill atthe other side of the field.
So... why are Tesla and Stalin friends? Actually, what does Stalin have to do with Tesla at all, aside they're both Slavic people?
I'm sorry, I know it's been done in Red Alert, but I just find it odd seeing the same from people who admire Tesla. Well, not so much "odd" as "no reason for it".
After unlocking 2nd system (Shaula), I went to explore it and bought 10 stations there. That didn't seem to cause any production od hydrogen, so I went to re-check the planets, at which point my stations apparently disappeared altogether.
I don't get class progressions. For example, D started out as Slayer, and has Fire attack. I've had Lina take 1 level of Slayer, she got Lightning attack, but no Bash. And Kaz got Bash, but no elemental attack, even though I've leveled him into Slayer II?
Character switching works really badly. Every time you let go of a character, they immediately start reloading. This can sometimes lead to problems - e.g. I'm using gatling, and a large mob appears, so I switch to the tesla, but one of the zombies is too close, and tesla doesn't seem to work in close range, so I try to switch back to gatling to dispose of it, but he's still reloading. I switch to the rocket launcher, kill it, now I can't switch back to any other character, since they're all reloading. Even if they had like 2/3 of the ammo left.
Just finished a level with 2k money, but when I got to the upgrade screen, it said I had only 150 money. Next level, I started with said 150, then jumped to 900 after a few kills, but it wouldn't let me buy a 875-cost upgrade. In fact, every time I left the upgrade screen, I'd drop to about 800. Eventuall, the game dropped me back to 150. I finished the level with 10k pops, 85% collect rate and just 206 money.
That's not getting a high grade from me.
Short timespan could be presented as a part of the challenge (even if it's artificial difficulty), but there's no excuse for horrible placement control. Also, the level difficulty varies as sometimes the hero can't bypass even the simplest obstacles. For example, I've never seen him successfully jump over the tall spiked wall, and on one level where I had the circular saw, bomb and some crystal, he failed to jump the saw, which was the first trap (placed randomly).
Hi man, thanks for your comments. I think we need work better in the drag and drop controls. But, please see this video with a gameplay of this game... it's work so fine http://youtu.be/pbZIbLd5I_o Well, we will work in this game to make it better.
everybody is a unique snowflake