Could anybody figure out what d did on the final boss? The only purpose I could find for it was a really long dodge. I'd try moving over the Lone Hero and it wouldn't do much. I think it MAY have hit him once at the end of the animation
There's normal; then there's original and insane. For insane, I'm probably gonna give up right now (I'm on lvl 3). For Original, I got to the one with dual hyperspeed rockets and four
Challenge 4 is the spawn of Satan! If only it was 10% health or the hitbox was small enough to not take in the glue shield. Why would hitting the force-field kill the ship?
D@MN you, IE Sticky Keys! It's bad enough that I've never found any equipment higher than lvl 7, but the browser/flash makes me dash into the undead dragon when I need to find the penguin painting? The internet is officialy broken.
Great Game. I was the lord of fire. My only problem was I followed the "Try Walking Left" Fact and Fell infinitely. Then I returned to the menu to start the level over and my progress was erased. )`:
The one thing I could think that would make this better is to be able to change sensitivity in-game. Later on 1 will kill you but at the beginning 3 is a bit too responsive. Later on 3 was perfect for me.. until I died through my own fault.
Thumbs up if you never once used Finesse's "Dodge" for dodging. I was too busy flying around like a Demon Warrior from Hell that kills Hell's Demon Warriors.
@Suuljin Where did you get invisible and earthquake? I'm an INVINCIBLE legless archaeologist that can fly and destroy everything I come in contact with. And water can my every ailment, including death.
Pshh. He doesn't reload; he uses his shotgun for a guitar to go along with the music. The heavy-metal gods then bless him with bullets. Huge difference
As I was playing I realized what my main complaint in this game is, besides the energy thing. This game would be like 3 times better- only because of simplicity- if when editing a different deck, you could still see the cards in other decks. That way you could have multiple deck formats but you wouldn't have to destroy another deck and potentially forget it's setup just to make another. similar to the yu gi oh video games, as long as you have the cards you can make as different deck "recipes", as they call it, that are different combinations of cards you own. I think this would streamline the game and solve some headaches.
Good idea - but maybe that's part of the challenge? I would like to add a pause menu later though :)