Uh, on my second reset, monsters went from really small to upside down. Planning a third reset, not really worried about the bonuses, just want to know what is going to happen to the monsters next. :P
For the 4 most commonly asked about achievements: Click the elevator (Yellow triangle) 100 times for the first and 500 times for the second. The third is click the achievements room 100 times and the fourth is click the stats room 100 times.
P.s. haven't seen it mentioned yet but if you hit tab, you can highlight the clicking area and hold enter in to rack up manual clicks fairly quickly. Becomes obsolete once you get auto click and gem mine maxed out and the first ultimate upgrades though. .
Doin a fine job. Take sunday off, get some sleep. Watch some tv. Hang out with the fam. Come back monday, refreshed. Ready to tackle the balance issues and other fixes and updates.
Taking away the upgrades after x3 seems have stopped the hemorrhaging (unless it's just a bug). I feel bad for whoever wasn't here to earn billions of angels though, lol.
At first I was like, Oh no! you broke it, make it go back. I see what you wanted to do though. Maybe curb the angel investor growth a lil and possibly make the upgrades a little more expensive to draw it out more. Just my opinion though. Fun idle non the less.
We appreciate your patience! It's obvious that our update was too aggressive. We hope you'll stick with us as we amend our calculations and make atonement.
My game has bugged out. Got into a really long battle and cast slow to the point where the enemy's action bar stopped moving. Now, none of the enemies actions bars move, even after a reload.
I liked the game, puzzles were fun. Not too abstract like some P and C's and just the right amount of difficult. Then, I hit the cable room. I would rather have 8,000 cables to trace and connect that I can see, than have the light and J walk back and forth obstructing the view, leaving me with only a sliver of cables to trace. Interesting and original doesn't always translate to fun. Other than that, it was pretty fun.
Balancing a game is hard. Everybody's comments help a bit ;)