One thing I would like to change: we don't need to watch the dice rolling and maybe make it so that the battle screen doesn't go away until we click so that we can look at it and figure out what's going on.
It seems like it would be much better if you got way more money and time in between levels to play around with bigger islands and more complex economies.
It would be better if you could change the direction your flashlight was facing because at the moment it doesn't help at all and being unable to see sort of ruins the exploration factor in this game.
Needs a way to designate a primary depot (say, at least half of your unused supplies get transferred there). Also when ordered to flee survivors should just head immediately to the nearest depot instead of scattering all over the place or standing still and waiting to get eaten.