I was originally going to do levels, with unique bosses, some simple voice made explosion sounds and custom music from a friend, but he was too busy this last week. I thought about the API. I left out some of my original so to finish it sooner, I knew if I took any longer on this I'd give up. Working on outline for a completely different type of game next.
Is this by any chance (because it reminds me greatly of) based from a cat and mouse game, where you the mouse have to get cheese and trap the cat in a similar manner? An old DOS game.
I just ignored the happy and health status until I had enough money to max them and do Chinese food for several weeks at a time. So you lose 6 hours, o well.
Stock market should crash a little less, and even less so for places where you work higher up (i.e.. the better skilled and educated you are, the better the company does). Property should give small income, instead of being a no crash high cash stock market. Interface, blah. Instead of guard, do security devices.
Woot, victory. Three passes on final level. On last run its armor was zero and then I threw all my gems that were out of range. Now my life is empty again....
Officers, Medics, and Gunners cannot get weapon upgrades. The game does not end, the game says your mission is to survive as long as possible. It is a suicide mission.
Not bad, just played a few seconds really. It'd be nice to clean up text boxes and that long list of text, perhaps split on pages and let player click to progress.
I'd like a button to return to a menu instead of reloading the page. And a way to prioritize who my guys attack. I don't like a flamethrower walking right up to my men.
It is a nice game, and it will be nice when you get pictures again. Also would like a build your own deck as others mention. And possibly a story, it seems ripe for one.