This isn't a very well-thought out game; in fact, it's so simple, it's boring. It doesn't even matter if you changed the tiles, or added music to this game; it will never entertain me. It is also quite saddening, to know, that you forgot your own title for your game. Try again, next time, fishmaze. I've given your game a one out of five.
It's a shame that Panda Park is left pretty much untouched; it is a great two-player game that shouldn't be missed. From the soundtrack, to the actual game-play, it has been very well executed. Overall, great game, pixelate. I've given your game a four out of five.
Pretty Pretty Bang Bang is an odd, but somewhat hilarious, game. First of all, the soundtrack sounds something off of Rollercoaster Tycoon (which is good); secondly, the boss names are incredibly amusing (suffocation cheesecake, hairdresser corndog, etc.); finally, the gameplay is somewhat addicting. However, there is one flaw that keeps me away from, mainly, enjoying the rest of this game; that is the time limit. Overall, decent game, luvcraft. I've given your game a three out of five.
HoverBot 2 is a a decent platformer; sadly, it suffers from way too many bugs and wrong development choices, to be anything from playable. The soundtrack is decent; overall, nice try, TrueDarkness. I've given your game a two out of five.
Gamma Bros is a horrible, boring, and tedious space adventure that is not worth exploring; from the irritating soundtrack, to the yawn-inducing game-play; there is nothing about this game that provides an ounce of entertainment. Overall, try another game, pixeljamgames. I've given your game a two out of five.
Silhouette is a nightmare; honestly, there is nothing to like about this piece of junk. The graphics are horrendous; the game-play both boring, and broken; the plot both completely non-existent, and forgettable. Overall, avoid this game; you'd be saving brain cells. Please stop making abysmal games, GlockEH. I've given your game a one out of five.
Anchor Ball tries something different, and falls flat on it's premise. The whole point of hitting a soccer ball with an anchor can get really boring; the game goes on longer than it really should need to. I will, however, praise the art style and soundtrack of Anchor Ball; job well done. Overall, not a very fun game, TrueDarkness. I've given your game a two out of five.
Rebound is a decent game; however, it, certainly lacks, depth and replay value; which won't get attention longer than two to five minutes. Overall, not something particularly impressive; however, not something worth completely avoiding. Decent game, TrueDarkness. I've given your game a three out of five.
Can people stop making pieces of shit? This is an incredibly easy game; five levels long, if you want more description. The AI is incredibly stupid; you can float your way around the whole time without getting caught. How, exactly, is this supposed to entertain me or the gaming audience in it's entirety? It doesn't... Overall, a horrible job, Mediakitchen; please do better next time, if not, don't do anymore. I've given your game a one out of five.
Prehistoric is a great game; it would, also, have gotten a better score if the game was more forgiving. Yes, you will die a LOT in this game. You have to have quick reflex skills; later on, in the levels or you will lose. This difficulty curve is almost like a double-edged sword; on one side, it's challenging for those looking for one; and the other side, people want to enjoy games, not get frustrated. If you could make Prehistoric more user-friendly; it would be greatly appreciated. Overall, another job well done, TrueDarkness. I've given your game a three out of five.
Kogent Knight is surprisingly fresh; it combines both Alien Hominid, and Castle Crasher formulas, to create one hell of an adventure. Granted, it's a short one, at that, but it's still worth playing. The only mechanic, that I wish, was included with the game was a checkpoint system. When you get to the last level of Kogent Knight, and die, you start all the way from the beginning of the game. This can be, deep down, a little frustrating. Overall, fantastic work, TrueDarkness. I've given your game a four out of five.
Barrel Jumper, to me, didn't seem to work. I would try and go up a ramp, and for some reason, the game wouldn't consider it a land; even though, in my eyes, and opinion, it did. The game seems to carry no replay value, as well, which is disappointing. The old retro graphics, cheered me up; however, the background music was horrendous. Overall, Barrel Jumper wasn't my cup of tea. Try another game, Fusionary; I've given your game a two out of five.
The Bubble Game is so simple; it's addicting. Kudos, on making a game out of this; I honestly don't know how you could increase the replay value more than this. Overall, good work, mouseit. I've given your game a three out of five.
Piplet Extreme is a decent puzzler; however, the lack of an instructions manual may irritate some individuals; and, by the time, when they find out how to play, they might not want to play it. However, my biggest issue or concern with Piplet Extreme is how low the replay value on this game is. There is no menu interface; the game throws you straight into the action; which, again, may confuse some viewers (players). Overall, there is potential for Piplet Extreme; it's just to bad they weren't looked into. Good work, Fusionary. I've given your game a three out of five.
Four Second Fury is a funny, and entertaining, game; I'll give it that. However, mainly, it suffers from sluggish controls; which, ultimately, leads to an unfair defeat. It takes luck to beat the game; so don't get frustrated if you don't hit every mini-game in the first round. Also, the sound-track is very irritating; and the end boss wasn't necessary, he proves to be more of a chore and a pain than anything else. Overall, decent game; good work, jmtb02. I've given your game a three out of five.
Frontal Assault is a poor... stealth shooter? First of all, the game looks like the developer didn't care about it at all; also looks like he, or she, knew it wouldn't be successful. The only thing admirable about this game is the Far Cry sound effects. Overall, this is now, by far, the worst game this developer has made, as of yet. Try again, or give up, Kaffeen. I've given your game a one out of five.
KJB Billiards isn't anywhere near being finished; which is why it should have never been uploaded. The one mechanic that makes a pool game great, is the physics. And, quite frankly, the physics aren't up to par (to where they should be). Also, to note, the rules of this pool-game are down-right retarded. If you pocket your own ball, you go again? It's way to leniant on the player's side! Which makes playing against the AI, that much easier! I did like the fact that there was different themes of pool tables you could choose from, but that was about it. Overall, KJB Billiards shouldn't be considered a finished game. Get the physics right, and the rules of pool, and you're golden! GlockEH. I've given your game a two out of five.
Swoop-to-Nuts has the cute, and cuddly graphics going towards it; other than that, nothing else. The mouse pad, instead of the keyboard control, also makes for a more frustrating, and yawn-inducing experience. The lack of any sort of replay-ability also lowers the experience, and the longevity. Overall, I have played better flight games than Swoop-to-Nuts; nice try, Fusionary. I have given your game a two out of five.