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RTerranM's Comments

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Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 25, 2014

Rating: 2

A bit disappointed there isn't a music volume slider, it's too quiet right now. :(

Accelerator

Play Accelerator

Sep. 22, 2014

Rating: 2

Oh god, this game is hard as balls. Well, if you attempt to get all the badges from the get go using the Hard difficulty, which I did in about an hour of dedicated sitting behind my computer, the crappy crappy computer which likes to lag out at the worst possible moment to kill me. Regardless, I love this game! I feel like an AI feeler racing down the circuits of the digital world. And now.. I play in Easy to relax. :P

Curl Up and Fly!

Play Curl Up and Fly!

Sep. 19, 2014

Rating: 2

What is going on, I can no longer use Kongpanions, when I reach them the window just stays black. :(

Ether War

Play Ether War

Sep. 08, 2014

Rating: 1

A bit disappointing that there isn't a New Game+ option, I would ahve wanted to murder the enemy in one quick swoop, also fully upgrade myself as by the end it was just boring to grind for the ether.

You Find Yourself In A Room

Play You Find Yourself In A Room

Aug. 29, 2014

Rating: 2

A bit disappointing I can't simply just end the game with one or two sentences right from the start. Like "Aren't you a perfect machine?" and when it asks why, then boom "Then why do you hate me?" is asked.

Command & Control

Play Command & Control

Jul. 27, 2014

Rating: -1

I came here for Tower Defense, not for a shooter in the last two levels. Two Stars, because I liked the TD levels while the shooter levels ruined everything. :(

A Kitty Dream

Play A Kitty Dream

Jun. 30, 2014

Rating: 0

What's the point of the secrets? :(

Money Movers

Play Money Movers

Jun. 30, 2014

Rating: 3

Whoa boy... thank god that last time trial thing had a merciful timer, otherwise I wouldn't have been able to pass it by myself.

Bullseye (Interstellar Marines)

Play Bullseye (Interstellar Marines)

Jun. 02, 2014

Rating: 2

Wow, either my computer is crap or there is something else wrong with this, but the voice work is constantly stopping early and skipping to the next line and the gameplay, I feel like I'm on fast forwarded video everything is moving so fast.

The Final Death Wish

Play The Final Death Wish

Jun. 01, 2014

Rating: 2

What am I doing wrong in the Igloo Collection! I've dodged more than five bullets in a row, I've even dodged more than five in a row from one single enemy! And yet it still says I haven't completed the challenge... BULLSHIT!

Racing Comrade!

Play Racing Comrade!

May. 31, 2014

Rating: 8

Amusing, perhaps dark, but amusing nonetheless.

StealthBound

Play StealthBound

May. 04, 2014

Rating: 0

Sprinting should have been triggered by an another button, like Shift or Z. And I should have been able to go right into a sprint out of a crouch, instead of wasting a couple of seconds and valuable score on pressing up and making my dude jump.

Legend of Kalevala

Play Legend of Kalevala

Apr. 27, 2014

Rating: 0

A human mindstate and Kurriri copies get trapped for the rest of eternity in the upload heaven of a race of jerks who didn't even try to reconcile with their creations, preferring for them to self-destruct, to murder each other. And the only human on the planet is trapped too, doomed to die either from his wounds, the cold, the local fauna or the fact that his food and oxygen supplies are going to be limited, nevermind other basic niceties and such. The "Good" Ending, ladies and getlement. >:[

How Dare You

Play How Dare You

Apr. 18, 2014

Rating: 1

To me the game looks relatively polished and plays well, the problems I have with it are inconsequential really. Mechanics wise, I want to be able to combine a full Warrior's Rush with the starting Maximum Rage Rush for doubled speed and looking like a flaming, roaring Titan head in "Maximum Raging Warrior's Rush". Aesthetics and such wise I feel that the developer missed a chance with Warrior's Rush, instead of drawing a bland glowing red tunnel when the player used Warrior's Rush, he could have darkened the backgrounds and such to near shadows, illuminated by a red glow. Along with that, I feel that there should have been a cutscene or at least a flash in the transition between the acid fields and the mountains when the player crossed the border while Rushing. In the mountains we're going Up dear monk, not to the right.

Mars Colonies Demo

Play Mars Colonies Demo

Apr. 16, 2014

Rating: 3

I need the ability to be able to hire a person with the traits I desire specifically, even if it costs double than what the third tier of colonist costs to hire.

Astrox

Play Astrox

Apr. 13, 2014

Rating: 0

I... don't get it. Where do I copy the save data from? All I'm getting is the stupid instructions but no text... what the hell? :(

Developer response from momoguru

just press CTRL c, its already selected behind the scenes

Astrox

Play Astrox

Mar. 27, 2014

Rating: 2

You know what would be very nice to have in this game, something to cut through all the boring wait time. Even if I have to pay a boatload of money for it, a jump FTL drive plug-in would be very well received. Something like 5% total energy or fuel (I prefer energy, it regenerates) per 100 Km for an near instantaneous jump in a straight line wherever the nose of the ship is pointing, with a nice FTL jump sound and VFX, maybe something like the hyperdrive VFX from the original Star Wars trilogy, the stars turning into lines and such, for a maximum of 50% energy expenditure in one FTL hop. That's 10,000 Km! :D

Astrox

Play Astrox

Mar. 27, 2014

Rating: 1

Not sure if it's a bug, but I sure don't like it anyways. The camera isn't properly centered on the Frigate, instead it's axis is moved around it's nose.

Astrox

Play Astrox

Mar. 27, 2014

Rating: 0

Noticed a minor bug, the sun of the system you're in almost always is present inside the stations when you're docked with them.

Astrox

Play Astrox

Mar. 27, 2014

Rating: 0

A suggestion, since we can easily get to see our cargo bay through the Ship Details button, how about replacing the cargo bay button with the Jobs button. That way we could keep an eye on the jobs we could do without needing to go to a station every time...

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