Hey "MATAKUKOS" you seem to listen to us players. would you mind to implement an option where we can see the stats of our current weapon? i never do know if it is worth investing into an upgrade or a new weapon.
greetings
fun little game, ideas: - make the upgrade menu accessible while being alive. how about garages and a pit stop? i like my idea ;) - sandbox/survival mode - i did not know i couldn't buy the saw after buying the spike, fix that. give tip, a massage, something that jumps in your face. - less details while hitting zombies for older pcs (or my netbook) would be great; that's it. oh and, screw that molotov - not worth a cent 8)
really addicting, original and kind of fun. but for the amount of random modules you sometimes get it's sometimes not fair (/frustrating). it's just not balanced enough. 3/5
don't run yourself too much into multiplayer. do a good sequel with the changes you already mentioned. i'm already excited about the new nodes ;) if it's balanced, and all is cool THAN do a multiplayer if you want to. a multiplayer which isn't perfect from the beginning will never ever get enough players again. but if you're ready, a multiplayer would be cool, for sure. but look at the phage wars multiplayer and don't do the same thing wrong. if you implement upgrades, do not give advantages to the people who play more. skills should be the only thing making you better, not the time spent. just saying :)
I dont understand you, you can send me a little bit more detailed pm? Thank you =)