To beat Sinjid, Use stun abilities, and keep his MP below 100. Shatterbolt and Break are your best choices. You only really need 1 point in Disruption. Spend the rest of your points wherever, preferably on something that can refill your MP as priority. Using amber and using Aggression on her is a good choice, letting her do all the damage while you work on buffing and keeping Sinjid stunned.
only thing that is really pissing me off are the illusions... They are constantly casting Intervention, Re-energize and Heal on each other, they never die. The cool down on Intervention needs to be raised, because them being able to cast it ever 2-3 turns is ridiculouse.
To beat the doctor, you need to learn the ability with Sonny that switched damage with healing, and healing with damage...
The Doctor will practically kill himself.
If you are having trouble, just remember that the pipe is your best friend... In elevators, stand on one side of the hole and just keep swinging it as they drop. In areas with teleporters, just stand on either side of the teleporter swinging it as they pop up. The helecopter level is just as easy. When it uses its gatling gun, drive forward, when it drops its bombs, either stay forward or drive backward if you have time and room.
Yes, not only do you need to LEARN to jump before you are able to, you have to press the right key, which I doubt a lot of you are doing... Its Z, not 2. This game obviously isnt for the mentally impaired.
Yes, not only do you need to LEARN to jump before you are able to, you have to press the right key, which I doubt a lot of you arent doing... Its Z, not 2.